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Recent content by VonKrieg

  1. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Dude, why do you enter so many lines between your sentences? It's weird to quote you, lol. Anyway... I'm quite strict in this "open/closed source" aspect. I wish him the best of luck, but we have no interested in his project. We won't write any code with his project / protocols / framework in mind.
  2. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Glad to have you onboard :) See you on the weekend. About the client: If I understood things correctly, that's a closed source project. No deal.
  3. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    I never heard about gitflow before now. I quickly googled it and it's look like we are already using such "technique", hehe. To be honest, I can't tell snakes from dildos about git. RodallDemoJuhziz is the git wizard. Join our discord, have a chat with him :)
  4. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Nope, they should use the branch with the feature they want to test. I.e.: if you want to play around with encryption / client communication, use the `login-and-game-connection' branch; if you you want to check the world loading, use my branch. About dev-unstable: dev-unstable is a branch...
  5. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    I have no idea what do you mean. If you're asking why we haven't merged the feature branches into the master, that's because the features are not fully documented and (unit-)tested. If you wanna see some code, check the non-master branches ._. E.g.: "my branch"
  6. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Hello people :) Came here to post a "status update". I will refer to people by their Discord nicknames, since I don't have a Discord-to-OTLand-nickname-map. I wrote some code to parse the OTB format and am currently implementing the world loading. Muniz implemented the server's encryption (RSA...
  7. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Even though Python does have a better learning curve than C#, I believe that designing and maintaining large project in a dynamic language is harder. I also don't think Python is performant enough to run the main game loop. Even though I agree with Java, as a language choice, I disagree with...
  8. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Nice! I see that you already joined our discord. As soon as we meet we'll get you up to speed.
  9. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    We will use english. My friend hastly created the repository and didn't bother to write a decent README. If you check the branchs, you'll see that the actual code and comments are in english. About being Windows only: You didn't even bother to click the "but Microsoft and the .Net community...
  10. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    We have just created a discord and a github repository. And I can't edit my first post to include the links, boink. Discord: Discord - Free voice and text chat for gamers Github: GitHub - SharpOTServer/sharpotserver
  11. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Hello Znote. We have pondered about the pros and cons about switching to .Net Core 2.0 and decided that it would benefit the community and the project as a whole. Cons: First and foremost: it could split the community => True, but coding in a easier language could attract more contributors...
  12. VonKrieg

    Revamping server (to C# / .Net Core 2.0) and website

    Greetings. A friend (MarceloP) and I (both graduated in computer science) decided to come back to the Open Tibia Servers scene. When we last played Tibia we barely knew lua, hehe. Nowadays, however, we believe we could rewrite the servers / websites. And that's exactly what we decided to do :D...
  13. VonKrieg

    Programmer BOT c++

    Legitimate question: why does it have to be in C++?
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