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Recent content by vvafel

  1. vvafel

    The problem with the declaration

    No way, too many have already done here.
  2. vvafel

    The problem with the declaration

    Hey i have Devland 8.0 sql 0.97b I invented that I can do this: In combat.ccp void Combat::getMinMaxValues(Creature* creature, Creature* target, int32_t& min, int32_t& max) const { if(!creature){ return; } if(Player* player = creature->getPlayer()){...
  3. vvafel

    enchant gem

    bad department
  4. vvafel

    The problem with the declaration

    ../combat.cpp: In member function `void Combat::getMinMaxValues(Creature*, Creature*, int32_t&, int32_t&) const': ../combat.cpp:77: error: 'class Player' has no member named 'getVocation' ../combat.cpp:77: error: `MULTIPLIER_MAGIC' was not declared in this scope ../combat.cpp:78: error...
  5. vvafel

    The problem with the declaration

    Also do not work ;/
  6. vvafel

    The problem with the declaration

    Hello, I have a small problem In combat.ccp: void Combat::getMinMaxValues(Creature* creature, Creature* target, int32_t& min, int32_t& max) const { if(!creature){ return; } if(Player* player = creature->getPlayer()){ if(params.valueCallback){...
  7. vvafel

    Damage increase

    hello, I need a code that allowed me to increase to injuries inflicted by the player's fist and a magical force in vocations.xml My engine is: DeVland 8.0 v0.97b sql Thenks Vvafel
  8. vvafel

    Problem with attack speed

    Already I did but thank you very much for your help. Vvafel
  9. vvafel

    Problem with attack speed

    uint32_t Player::getAttackSpeed() { id Player::getSkill(SKILL_FIST, SKILL_LEVEL) >= 99 return 15 else return vocation->getAttackSpeed() - getSkill(SKILL_FIST, SKILL_LEVEL) * 10; } ../player.cpp: In member function `virtual uint32_t Player::getAttackSpeed()'...
  10. vvafel

    Problem with attack speed

    Hello, I need help with this code. The thing is that I want to make it like that: After reaching skill 99 in fist fighting, the attack speed will be 15 ms and it wont change anymore even if player get higher skill. uint32_t Player::getAttackSpeed() { return vocation->getAttackSpeed() -...
  11. vvafel

    Problem hp and mana

    topic for closed...
  12. vvafel

    Problem hp and mana

    I have compiled it.
  13. vvafel

    Problem hp and mana

    hmm odwortny skrypt, ktory ma dodawac to dodaje a ten jest ktory ma odejmowac i nie odejmuje nie wiem czemu. zadnych bledow w silniku nie wyswietlna ani nic poprostu nie reaguje. Tak ma odejmowac od max hp i many tez
  14. vvafel

    Problem hp and mana

    Hello, I have a problem I do not know why this skrpyt: function onCastSpell(cid, var) if getPlayerVocation(cid) == 2 then doPlayerSetVocation(cid,0) doPlayerAddHealthMax(cid,-(getPlayerLevel(cid)*15))...
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