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Recent content by Watchdog87

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    Gallery of Dreams by Weto

    Yeah, those are the worst. Unfortunately happens a lot of these forums where kids have some caffeine and think they can do anything in the world, then starts a project about how they're going to overhaul everything etc. and then you never hear from them again, seen it many times. Kids are gonna...
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    Lua Directional spells

    I found the solution eventually. https://otland.net/threads/attempt-to-index-local-player-spell.263415/page-2#posts
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    Extended View TFS 1.4 OTCV8

    You're a legend! I applied it to my source code and it works perfectly with 10.98. Thanks man!
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    Extended View TFS 1.4 OTCV8

    This one? Added packet compresion, fixed visual studio compilation errors · OTCv8/forgottenserver@0ad4a30 (https://github.com/OTCv8/forgottenserver/commit/0ad4a30dfc4888f9f8811a21de973c1a63738de4) I tried adding this one but when I enable GamePacketCompression in features, the client can't...
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    Extended View TFS 1.4 OTCV8

    I managed to make the monsters see me from a really far range, but client still not showing farther awareness.
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    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    How to do this with TFS 1.4 and OTClientV8?
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    LUA Script Target Avoid Spell

    Hello! I'm trying to convert this script so that it doesn't hit the target, but the tile that the target is on so that it can avoid the spell if it happens to move before impact. This spell is called Quake and was taken from Sharing knowledge on Lua possibilities...
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    Znote TFS 1.4 premium_ends_at

    Hello! I'm using this GitHub - Znote/ZnoteAAC at v2 (https://github.com/Znote/ZnoteAAC/tree/v2) I can't figure out how to add premium days in phpMyAdmin under "premium_ends_at". There's no "premdays" row and I have tried to add different values to "premium_ends_at" but there's no result. I'm...
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    Missile/Projectile Speed

    Hello! I would like to know if and how I can change the speed of missiles to make them faster? I have looked around and haven't found any up-to-date information on it. Some help would be appreciated, thanks!
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    Extended View TFS 1.4 OTCV8

    We're back to scrambled again. I really can't solve this issue, time to move on. Thanks for helping.
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    Extended View TFS 1.4 OTCV8

    I added everything from those committed changes. Fixed all the errors that it was spitting out and compiled without errors. However, I change the maxClientViewport and now there's no scrambled tiles, but there's also no wider view. I'm thinking I need to change something in the client now.
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    Extended View TFS 1.4 OTCV8

    Unfortunately that repo is over a year old and I'm using TFS 1.4. I have tried to apply all those changes and keeping the rest of the code untouched, but I get errors compiling and when I solved the error and managed to compile it the game looks scrambled like before even when I disable the...
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    Extended View TFS 1.4 OTCV8

    Thanks for the responses, everyone! I have tried all suggestions, but it's still the same.
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    Extended View TFS 1.4 OTCV8

    Thanks for answer! I have tried to do that and look at the result. 1. Before applying change The changes applied and compiled: The result of changes:
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    Extended View TFS 1.4 OTCV8

    Hello people! I have a big problem. I have successfully edited OTCv8 to show zoomed out view. The problem I have now is that the monsters and my exploring view is still small. I have been looking for a solution for about 5+ hours now. I have tried to change the maxclientview in the TFS sources...
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