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Recent content by Infernum

  1. Infernum

    Lua item:getWeaponType() not working

    I don't see either of those blocks of code changed, regardless, you need to check if the item exists in the left hand before you attempt to get the id of it, the same way you check if the item type exists before you use it.
  2. Infernum

    Lua item:getWeaponType() not working

    You're still trying to create the ItemType before checking if the item exists, move it outside of your if condition.
  3. Infernum

    Lua item:getWeaponType() not working

    ItemType doesn't take an Item userdata, which is what you receive when you call getSlotItem (or nil), instead, check if the item in the slot exists, then use ItemType(item:getId())
  4. Infernum

    Suggestion Users that are contributing a lot will get...

    Yes it's an ex-staff 'position' You don't need rewards for helping, either do it or don't it's pretty simple. Premium is literally only for editing OPs and it's not going to come in THAT handy (you can always report your post with new BBCode if you need to edit the OP regardless of premium or not)
  5. Infernum

    Lua addEvent problem

    You have to save the event id returned by addEvent and use it for the stopEvent argument and find a way to call that whenever your player leaves with an onStepIn trigger or something
  6. Infernum

    Databaseless

    just take the time to set up basic test servers then. it'd take less time to set up a number of test servers for all distros you claim to use than it would be to wait for someone to create a likely incompatible tfs patch to remove pretty much every database interaction in the source code for...
  7. Infernum

    Databaseless

    headless chickens are headless chickens. why create a solution which keeps them away from setting up an actual database (which they need to at some point) instead of just directing them to solutions we have here already over the course of years and years to learn how to set one up properly just...
  8. Infernum

    Monsters with levels [Solved]

    lol
  9. Infernum

    TFS 1.X+ stopEvent wont execute

    you're trying to stop a table, not an event id
  10. Infernum

    CreatureEvent [TFS 1.2] Outfit bonuses

    everything is possible if you try hard enough
  11. Infernum

    Why are OTBR users using TFS as title or description? Change it...

    you also have to factor in many users who create support threads have absolutely no clue what they're doing, so the engine name / version semantics matter much less to them, just the unfortunate state of the community. many new users don't put in any effort as they can just write a quick thread...
  12. Infernum

    TFS 1.X+ How to optimize

    local amps = { {Storage.dromePotions.fireAmplification, COMBAT_FIREDAMAGE} {Storage.dromePotions.iceAmplification, COMBAT_ICEDAMAGE} {Storage.dromePotions.earthAmplification, COMBAT_EARTHDAMAGE} {Storage.dromePotions.energyAmplification, COMBAT_ENERGYDAMAGE}...
  13. Infernum

    Why You Should Use The New Crypto-Based Browser

    I've actually been using Brave ever since this post, but because it just feels more private & performant in general with a chromium experience. I myself don't find the crypto part of it interesting or worth my time, but I still enjoy the browser in general after years :)
  14. Infernum

    Guide to scripting with Lua

    It'll never be finished, I wrote this in 2 weeks and pretty much forgot about it, that's why there's a lot undone, but at least I explained the fundamentals. I also have moved away from the Tibia community and I'm only fluent with Python nowadays, so there will not be any further progress on it...
  15. Infernum

    Looking for anyone willing to work for trade or free

    Not looking for anything, not even in the community anymore. But +rep for whatever it's worth, well-seasoned member of the community. Best of luck & wishes.
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