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Upcomming Full Rl 8.0 from Scratch [By Printer]

yes, Task system always will be good, i have 2 suggestions
1. It would be nice if the player could select the difficulty, I.E. Rotworms Task (Easy 30, Medium 70, Hard 150, Very Hard 300)


2. The player could make some mixes and create his/her own tasks selecting the monsters of tasks already killed (max 3 maybe) . I.E. i already done all tasks of rotworms and dragons so i can make my own task selecting Rotworm and Dragon on tasklist

Lke the idea :)
 
I've been busy at work these past days. But i will definitely make a thread on monday and first test server will be released at friday.
 
Well i'm done with the core of task system. I have few ideas i will implement to the task system.
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what will be rates my friend on final release? low rate?
I have not decided that yet.

Updated the task system:
Now you have 2 different tasks, kill or collect items. Then you can select between 3 levels of tasks, easy, medium or hard. Then you can select how long the task will be short, medium or long. Then the reward can you select between exp, gold or training. The tasks will be random generated and fit your level and also canceling a task will cost you a fee not if you under certain level.

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So it's Zezenia's task system basically, still good though :p Rates though should die down after 80~ I think. Not super die down, but get decently lower to prolly like 12x around 80, around 90 10x, 100 6x 115 +5x

I can come up with better stages realistically but for now that's just random averages.
 
add task channel :D and loot channel :D
I will think about it.
So it's Zezenia's task system basically, still good though :p Rates though should die down after 80~ I think. Not super die down, but get decently lower to prolly like 12x around 80, around 90 10x, 100 6x 115 +5x

I can come up with better stages realistically but for now that's just random averages.
Yes, it is based on their task concept. Since i really liked how i can elimate training monks :p

@Topic
Well the task system is like 90% done, the collect thing is left. But i will work on that during the test server time. I have nothing more to do, now i shall wait and receive the bug reports :) I will make a separate thread with more information today.

Thank you all for your patience.
 
don't make the mistake of advertising for just a week then releasing.. hype it up.. like to see old schools succeeddddd
 
Not that I don't think it's a good idea, but what the hell is with the new RL map servers popping up everyday?
 
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