MHello Everyone,
I have decided to release my server.
Information:
ORTS Repository: https://github.com/orts/server (for new updates and contributions)
- client version: 10.76
- map version: 10.76
- server emulator: forgottenserver 1.1
- map: real map (all cities except Oramond)
- quests: annihilator, demon helmet, wrath of the emperor, the inquisition, what a foolish, the djinn war, the ancient tombs, pits of inferno, demon oak, isle of evil, hot cuisine, in service of yalahar, a father's burden, dreamer's challenge, the unnatural selection, svargrond arena and many more!
- systems: achievements, bank, offline training, taming, tasks, wagons et cetera
forgottenserver source: https://github.com/otland/forgottenserver
forgottenserver nightly builds: http://nightlies.otland.net/
Automatic Account Creators:
Miscellaneous:
Enjoy!
You cant.. you need more then 4gig of RAM to be able to run the server and 32bit doesn't allow you to use more then 4gb.Can you help i have windows 8 bit 32 THe rl map NOt work thare any idea how i can run Rlmap server in bit 32??!
Actually you can. I have hosted a rl map ORTS with 3.84 gb ram. it's just very hard to do it.You cant.. you need more then 4gig of RAM to be able to run the server and 32bit doesn't allow you to use more then 4gb.
lol it didn't work for me on linux i kept getting segmentation errors.Actually you can. I have hosted a rl map ORTS with 3.84 gb ram. it's just very hard to do it.
I did it on Windows. And ye rip my ramlol it didn't work for me on linux i kept getting segmentation errors.
what are you talking about? You need to import schema.sql to pma.Where is file with SQL data? file "schema.sql" is empty
Yep it's normal.well my system is 64bit but i can run tfs x86... its normal and okay?
local isDefeated = totalProgress == (#config.demonOakIds * (config.waves + 1))
if (config.killAllBeforeCut or isDefeated)
and hasMonsters then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You need to kill all monsters first.')
return true
end
local totalProgress = 0
for _, cStorage in pairs(config.storages) do
totalProgress = totalProgress + math.max(0, player:getStorageValue(cStorage))
end
Fix for this is in pull-request #218 on github.hmm... I'm having issues trying to fix the demon oak quest because there is no errors... The problem is after you kill the tree there is no pop up telling you to go see "Oldrak" I've also discovered that its not spawning the demons on last hit so its either going to be this
Code:local isDefeated = totalProgress == (#config.demonOakIds * (config.waves + 1)) if (config.killAllBeforeCut or isDefeated) and hasMonsters then player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You need to kill all monsters first.') return true end
or this
Code:local totalProgress = 0 for _, cStorage in pairs(config.storages) do totalProgress = totalProgress + math.max(0, player:getStorageValue(cStorage)) end
Anyone got any thoughts on this?
Sweet!!! I was pulling my hair out trying to fix it..Fix for this is in pull-request #218 on github.