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InsanityOT | New Version | COMING SOON

How you plan on keeping the bots off a 8.6 version thou?
We have created a brand new looting system for bosses which will help a lot for bosses atleast.
There will be a automated bot check system to make sure people don't bot spawns and if they do bot and get caught they'll firstly be warned and then they will have 24 hour ban.
 
We have created a brand new looting system for bosses which will help a lot for bosses atleast.
There will be a automated bot check system to make sure people don't bot spawns and if they do bot and get caught they'll firstly be warned and then they will have 24 hour ban.
just use Vulcans bot system, it auto checks people and makes em type in a cache check and then bans em for 12 hours when they don't.
 
just use Vulcans bot system, it auto checks people and makes em type in a cache check and then bans em for 12 hours when they don't.
Volcan's bot checking is not auto... Always is an admin behind the player to trigger the bot checking

@topic
Nice work flash, I can't wait to try this version :)
 
Volcan's bot checking is not auto... Always is an admin behind the player to trigger the bot checking

@topic
Nice work flash, I can't wait to try this version :)
regardless I still suggest using it, it's officiant
 
Honestly that wont help, I mean for bosses maybe, But any 8.6 server is gonna have botters, Should thought bout updating the client, or a custom client. Not trying to be a negative nancy lol, but you know i'm right. Maybe adding one similar to vulcan but make it do it every 15-30mins intervals to make it more random and something. Just an idea.
 
Just a suggestion but the system what was used in project-XDC. Using the stamina 42h going down over for example 42min and after that you get some sort of mini game or test or something?
 
Honestly that wont help, I mean for bosses maybe, But any 8.6 server is gonna have botters, Should thought bout updating the client, or a custom client. Not trying to be a negative nancy lol, but you know i'm right. Maybe adding one similar to vulcan but make it do it every 15-30mins intervals to make it more random and something. Just an idea.
The auto bot system is gonna catch 99% of the botters. Im expecting that people are going to try to trick the system but they'll be caught aswell hehe
But yeah, its 8.6 and people r most likely going to attempt to bot and then they'll suffer the consequences when caught

@KikiRook
Our system will be automatic, and bots cant read the random code thats going to popup on the screen but thanks for the suggestion tho :p
 
Cant you just combine critical hit and critical heal into one? critical chance, maybe?
I would also like if there is attack speed, on either weapons, or as a perk to make pvp more dynamic.
 
Cant you just combine critical hit and critical heal into one? critical chance, maybe?
I would also like if there is attack speed, on either weapons, or as a perk to make pvp more dynamic.
Critical hit and critical healing is 2 diff things cause i want to give people the option to rather go full tank, or full dps if you understand? since critical healing is 3 times the more healing its gonna suit very good for boss fights etc. But ill take your suggestion into consideration for sure. the attack speed thing is also a possible thing i could do. Right now you do 2 hits per second (500 ms) with weapons
 
Critical hit and critical healing is 2 diff things cause i want to give people the option to rather go full tank, or full dps if you understand? since critical healing is 3 times the more healing its gonna suit very good for boss fights etc. But ill take your suggestion into consideration for sure. the attack speed thing is also a possible thing i could do. Right now you do 2 hits per second (500 ms) with weapons

I admit that i cant see it from your point of view. But the way i see it, is that you will eventually hit perk cap on both critical hit and healing, providing you have the money for it. so, its only a matter of choice for early game.

I might be missing something here, but it is possible to cap all perks on a single char, right?
 
I admit that i cant see it from your point of view. But the way i see it, is that you will eventually hit perk cap on both critical hit and healing, providing you have the money for it. so, its only a matter of choice for early game.

I might be missing something here, but it is possible to cap all perks on a single char, right?
In theory yes and no.
Strength/hp/mana perk cannot be capped. Its capped at +2o points per prestige so in;
0th pr > 20 points
1st > 40
2nd > 60
and so on..

But the perks such as critical hit/critical healing is expensive to max out but its possible yes
 
Testing out guardians.. :)
KaA4DJo.png
 
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