oh okaySolved a while ago. Didn't know otclient can use control -/+ for zoom.
oh okaySolved a while ago. Didn't know otclient can use control -/+ for zoom.
On tfs 0.3.6pl1
Everything double-checked.
Happens only when you're underground (or going underground)
Protocolgame.cpp
http://pastebin.com/HhYFRf62
Map.cpp
http://pastebin.com/9RLVqQsm
You can try raising the NETWORKMESSAGE_MAXSIZE value. This error happens when the server packs the network message incorrectly, so the client cant read it properly.
@Jeffers , @Diihzz I recommend you both to do the same thing. You guys errors are result of a bad communication between server/client.
Remember, always upgrade the value by 'X' thousands.
@Diihzz if you both tried higher values than 24590, like 30590 as example and still has it errors all I gotta say is that something else is going wrong and it's not related to this tutorial. Because server and client communication must be precise. Your error says that the server says something is moving in that tile but the client can't find anything there. I can't help you guys further.bump
Ot client has that built in.What do I have to do so that only admins or hand picked players can do this?
addEvent(function()
if not limitedZoom or g_game.isGM() then
gameMapPanel:setMaxZoomOut(22)
gameMapPanel:setLimitVisibleRange(false)
gameinterface.lua - Pastebin.com[/URL]
and error Consolle Otclient
[URL='http://snap.ashampoo.com/jFmrzPUz']Ashampoo® Snap Web Upload[/URL]
for help I would be very gratefula
ps: Otclient version 0.6.3 10.98
static const int32_t maxViewportX = 18; //min value: maxClientViewportX + 1
static const int32_t maxViewportY = 18; //min value: maxClientViewportY + 1
static const int32_t maxClientViewportX = 15;
static const int32_t maxClientViewportY = 11;