Btw, another (unsolicited but made in good faith) suggestion would be to rename the tier to tier naming of the weapons. While it's clear that there is definitely an increase in power between weapon tiers, their very basic (and synonym-in-nature) naming scheme unnecessarily takes away the satisfaction of getting your hands on a new weapon.
I will frame an oldschool Tibia example.
As a Knight, making the jump from Fire Sword to Bright Sword was massive in significanse. This wasn't just because the bright sword was a quest weapon vs the fire sword that was primarily looted. It was because of the sprite esthetic of the bright sword AND the bump in power you would see. However, if instead, the name was flame sword, or blaze sword, and bared a sprite similar in nature to the fire sword, then it wouldn't have been such a significant in value upgrade.
I know that the higher end weapons DO NOT suffer from this issue, but it's hard to find motivation to grow when all you're ever feeling like what you have is rubbish due to it's name.