Niubi
Member
- Joined
- Jan 3, 2019
- Messages
- 20
- Reaction score
- 5
When he was running the server, he wasn't running damage/spell/monsters formulas.
So formulas in sources you've released are wrong?
When he was running the server, he wasn't running damage/spell/monsters formulas.
So formulas in sources you've released are wrong?
and for free !??! thanks you a lotHello, community.
I'm releasing here my clone of RealOTS 7.7, it's based on TFS 1.2 and comes with everything needed to setup a true 7.7 clone, including formulas and monsters behavior, this server has been running a few times, and since I don't have purpose with it anymore, and my friends agreed with me on releasing it, well, here it is.
Please, make sure to report any issue I might have done during the upload.
TwistedScorpio/Nostalrius (https://github.com/TwistedScorpio/Nostalrius)
Here are also the sources of the other RealOTS Testing Project I made here in the discussion board:
Mega.nz
In a few moments I will be uploading the map editor required.
and for free !??! thanks you a lot
Not sure what's going on here, I have been playing Tibia all my life but I used to check this forum from time to time till now so I don't know much about the relationships or stories behind Otland but I hope everything falls where it has to fall.
If all this is true I'm just wondering if there will be another server you will team up with, It would be nice to play in a server with a staff who handle his files thoroughly.
<3I don't want anyone with the file leak making $ out of my work, so enjoy!
what the differences or main differences between the sources posted in github and the sources released in mega , man?Hello, community.
I'm releasing here my clone of RealOTS 7.7, it's based on TFS 1.2 and comes with everything needed to setup a true 7.7 clone, including formulas and monsters behavior, this server has been running a few times, and since I don't have purpose with it anymore, and my friends agreed with me on releasing it, well, here it is.
Please, make sure to report any issue I might have done during the upload.
TwistedScorpio/Nostalrius (https://github.com/TwistedScorpio/Nostalrius)
Here are also the sources of the other RealOTS Testing Project I made here in the discussion board:
Mega.nz
In a few moments I will be uploading the map editor required.
what the differences or main differences between the sources posted in github and the sources released in mega , man?
When he was running the server, he wasn't running damage/spell/monsters formulas.
So formulas in sources you've released are wrong?
No! They are the latest, compare to RealOTS Sources using IDA Pro (find a cracked version with the pseudo code generator, at least version 6.6+ required, might also have to work a bit on the ASM code to output good pseudo code), it's the last sources, which were tested carefully based on multiple Tibia Cams, and it's accurate (unlike most public code out there).
The files he showed me had formulas with the same exact error. You can check this TwistedScorpio/Nostalrius (https://github.com/TwistedScorpio/Nostalrius/blob/master/data/spells/scripts/runes/ultimate%20healing.lua#L9-L16) you won't see any cam file anywhere with UH healing less than 250, still, if a level 25, ml 4 uses UH with this formula he will be healed for 155 health points. You can recheck your pseudo decompiled code, and you will see that if (3*maglevel+2*level) < 100, it's considered 100, and that's not for UH only.
what "special places" means?@Ezzz
What are special places on the map? For example at the ship - and how to remove that "special" on the tiles?
@Ezzz
What are special places on the map? For example at the ship - and how to remove that "special" on the tiles?
which otb versions uses the server or which otbitem editor fits to this ot?
The special flag is just Refresh tiles, I don't recall if the updated map editor supports the refresh tool (which should be at the terrain doodad), the refresh tiles has no function since this functionality was removed at a later version, the same thing with procedural refresh of "sectors" (32x32) tile areas.
ye i noticed you won't release the item editor for it? :cI'm sorry but this server does not use otb or ots items, it only uses CipSoft items file.
There is no option in RME to remove special flags from the tiles but it doesnt matter, right? Refresh tile areas are disabled and do not work?