• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Tibia Battle Royale

what about doors/items/magic fields placed ;)
By "effects or such" I meant everything. Walls, fields, crates, everything. It's as easy as adding one variable to every if statement (or create new).
 
Last edited:
I doubt it is easy, as you need to modify tiles and all tile-specific functions to serve multi-world stackpos. For example, you have an 3 energy fields, which are generated by 3 scripts. Later, you might want to clear one of them. Current functions cant even hold 3 energy fields at one tile.

I know this might seem easy as you write it, but it isnt.
 
I'm not sure how tiles are handling fields but with some editing it would work.
Anyway, my method is just way better performance-wise. At least if there would be more players. Creating and deleting that amount of tiles can be costly.
 
I'm not sure how tiles are handling fields but with some editing it would work.
Anyway, my method is just way better performance-wise. At least if there would be more players. Creating and deleting that amount of tiles can be costly.
your solution is also costly, you just dont see it yet. editing an item will edit it on all instances, so you have to clone it. How to clone them? By processing all tiles!

i tested my method, it takes 300ms for copying 500x500, 1-8z area. I may decrease lag by dividing it into chunks.
 
Today 21:00 CET (17:00 BR time) - let's play BattleRoyale on Erpegia.net! We are collecting stats from all games - HIGHSCORES SOON.
Stream:

PVP System
 
Last edited:
ON7UzxW.gif


something not battleroyale-related: I managed to add new feature to Cast System - switching players without relogin
 
Back
Top