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Programmer c++ / display charges for runes (inventory)

I'd like to know if this could work in 7.7, without having to mark the runes as stackable.

It draws it for stackable items clearly. I added that code earlier but just crashes the client.

Any way to do that without exiting the item attributes with Object Editor?
 
Hello pink_panther,

the 7.7 vanilla client hasn't got that implemented, therefore it cannot be displayed, if you're using OTClient there would be a way to do so.

Best Wishes,
Okke
 
I'd like to know if this could work in 7.7, without having to mark the runes as stackable.

It draws it for stackable items clearly. I added that code earlier but just crashes the client.

Any way to do that without exiting the item attributes with Object Editor?
DLL
 
I tried to go thru all these post and in the end I dont actually understand what this is about, but to me it looks like 8.0 client is using charges on runes, they are not stackable, they shouldnt stack (you shouldnt be able to merge two runes with different charges into one with more charges), charges are set at creation and are updated each time you use the rune, when 0 it will disappear. There is no need for any dat, items.otb edits I believe, all you do is set the charges to item, protocol will probably send the charges when sending the item, so they should correctly appear in client.
 
yeh, its possible to do that in all client versions, just changing the item proprieties flags...

Normal 7.72 client for example (custom server):

36783
 
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