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TFS 1.X+ using fresh items.otb with map editor, wrong ids in client

it looks perfect in the map editor but not in the client. and its only for like 10% of the items that looks corrupted

8QOivF0.png
 
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Use the .spr and .dat from the map editor on the client and it should in theory resolve your issues
.spr and .dat doesn't come with rme, if you mean items.xml and items.otb they have wrong ids and some missing items. thats why i made fresh
 
mapeditor does use .spr and .dat open mapeditor and go to file --> preferences --> client version --> open the path of the client that you are using and make sure that you use that .spr and .dat with the client you're playing with
 
mapeditor does use .spr and .dat open mapeditor and go to file --> preferences --> client version --> open the path of the client that you are using and make sure that you use that .spr and .dat with the client you're playing with
ah i totaly missunderstood what he said, apologize.
however i already did this, my default client version is set to 8.00 aswell the path is correct in RME preferences. and the issue still remains.

in other words, both the client and map editor is using the same files
 
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