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Hypothetical new MMO tibia-like server engine

Yalasari

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Hello,

I started this thread because i want to know your ideas of hypothetical new MMO tibia-like (2D top-down view, movement on tiles) server engine.
However, by "ideas" i mean approach from coding side rather than "add a function that does x, etc." (Write those as well but focus on main point which I'll mention below)
Main point is, how would you handle the entity system (hierarchy), for example:
oof.PNG

Of course this crappy img isn't showing how it have to look like (Trees, diagrams, or just simple text)
Write any ideas that you have, I want to compare my ideas with yours and draw conclusions - how to build good entity system;

As i wrote above - write also other thoughts, but focus on main point of discussion;

Thanks for taking time!

PS. remember, this is Tibia-like but NOT Tibia - don't limit yourself by existing Tibia limitations.
 
Why do you want to make a own engine if there is TFS already? If for practise and to learn, go ahead! In other case, I suggest you to use TFS or make engine with different approach than TFS.
 
Why do you want to make a own engine if there is TFS already? If for practise and to learn, go ahead! In other case, I suggest you to use TFS or make engine with different approach than TFS.

Thats the point, i don't want to make next TFS, this img just shows what i meant by "entity hierarchy" using tfs as example because it is well-known engine so it would be easier to understand what i mean.
 
I recommend you to study this powerful and different from tfs concept:
 
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