• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[USA][Custom] ArchlightOnline - Legacy - Coming May 13th 2022

Server Website/AAC
https://legacy.archlightonline.com
Server Address
legacy.archlightonline.com
Server Port
7171
Client Protocol
12
Reminder, teams only have 22 more hours to sign up for the $500 3v3 Arena Tournament on the 28th. Make sure you sign up your team in our discord!​
 
Patch Notes coming tomorrow to NA & EU! Archlight - Landing Page (https://archlightonline.com/)

We've been quiet. We've been spending a lot of time restructuring and grounding as a team, evaluating how we can improve, and making the necessary steps to make those improvements, all while working on a lot of big stuff in the shadows. We got some exciting things to share with you all soon​
 
am i wrong or donation is much more expensive then last season ^^
It's much cheaper :) We reduced all prices by about 30%. However, we removed the $4.50 package, and added a higher end package, as we would have literally a handful of $4.50 packages purchased in an entire season, and dozens of requests for a higher package option. So maybe thats why it looks that way :)
 
i dont think u reduce anything this is my december payment due PP
Archlight Online - 1710 Coins
48,32 CAD
the another problem is that ur site says 31.99 Euro and i paid 34.3 cuz of that shity CAD transfer.
 
i dont think u reduce anything this is my december payment due PP
Archlight Online - 1710 Coins
48,32 CAD
the another problem is that ur site says 31.99 Euro and i paid 34.3 cuz of that shity CAD transfer.
We did recently adjust the prices to reflect the conversion rate properly yes, if that's what you're referring to. Global currencies change everyday. So the display amount will not always be accurate to the penny (or if the forex is hyper active, to the dollar). We adjust it every 3~ months (whether good or bad for us).

Paypal has fee's as well.

You can view the checkout amount based on the current exchange rate before paying when going to paypal. for nearly 2 years the checkout amount was lower than the displayed amount. Again, world currencies are constantly changing and we checkout with CAD as that's our companies currency, but display the most commonly used currency for the server played on (EU for EU server, USD for US server)
 
interesting i wasnt banned before this comment lmao so clearly someone got upset their servers going downhill ;'/ but remember cri is fri<3
You've been perma'd for over a year :)

"Cri is free" you're literally on a forum thread crying after a year of bring perma banned from a server xD
 
You've been perma'd for over a year :)

"Cri is free" you're literally on a forum thread crying after a year of bring perma banned from a server xD
even more interesting cause i was on ur server about a month or 2 ago so yes its def been a perma ban from "a year ago" but cri is fri
 
even more interesting cause i was on ur server about a month or 2 ago so yes its def been a perma ban from "a year ago" but cri is fri
Congrats on figuring out how to make an alt :) probably was exhausting on your mental capacity.

Remember, crying on a forum thread from a game you got perma'd banned from is free 👍

Thanks for the free daily thread bumps <3
 
Congrats on figuring out how to make an alt :) probably was exhausting on your mental capacity.

Remember, crying on a forum thread from a game you got perma'd banned from is free 👍

Thanks for the free daily thread bumps <3
nope i was on my main 'Jack Meoff' u weirdo cri is fri though
 

ildar19th.png

Launching Friday, June 19th - 9:00am PT / 12:00pm ET / 13:00 BST / 18:00 CET



Ildar Going Down For Maintenance

The Ildar Server will be down for maintenance to prepare for the new season on Monday, June 8th at 6:00am PT. If you are wanting to use any items to boost your power for heirloom rewards for the new season, make sure you do so before Mondays maintenance!



Character Creation

Character Creation for the new Ildar Season will open on Tuesday, June 9th at 9:00am PT



Lowered Experience Rates

Due to overwhelmingly positive community feedback and reception, the experience rates on Ildar will be lowered as Dracona's were to make it a much more engaging and natural progression experience, instead of the incredibly expedited experience we have now. These lower rates will primarily affect Awakening and above, and will match Dracona's rates.



New Content

New Spawns


Three new spawns are being added to further flesh out certain level brackets, as well as helping handle player bottlenecks as our playerbase continues to grow. Here's a small teaser of the three new spawns!

Cavelings (600+)

caveling2.png

Insectoids (1200+)

insectoid.png

Gargantoise (1500+)

gargantoise.png

New Tasks

Many creatures from the level 900 and 1500 teleports have had tasks added to them such as: Gold Cove Thornbacks, Cave Behemoths, Hellflayers, Death Reapers, Gnomevils & Leviathans.

This should add alot more relevance to them as hunting spawns making them far more viable than they previously were.



Professions

Additions


Many more creatures are being added as skinnable creatures, such as Island Panthers, Dire Wolves, and far more (Full list will be published in a follow up patch notes pre-launch).

Journeymans Trinket will now always provide a crafting boost and will not require to be activated every 5 minutes.

Dragon Tools bonus chance will now improve with every level your profession is above their requirement level, meaning the higher your gathering is, the more valuable Dragon Tools will be.

Fixed an issue with Dragon Tools. It will now prioritize them if you have more than one tool in your backpack. This means that you can properly "use" the profession node instead of clicking on the tool and the node.

Daily Profession Tasks will now reset on server save, instead of never resetting.

Progression of tasks is now sent to the player on Default (previously having to check with the NPC on a tasks progression)

Fixed task message, where it showed how many times you had to craft/gather said item, which could be misleading. Now it will properly show the amount required.

Fixed an issue with Fishing Daily Task, where it didn't always save your progress.

Tasks will now be given considering your effective skill level (that is, with cosmetic bonuses).

Healing Enhancement from Alchemy will now count towards every source of healing.

Added daily tasks for: Cooking, Woodcutting and Woodwoorking!

Drop chance for cosmetics that gives profession level from World Bosses increased.

Removed unused recipes.



Balances

Tanning


Significantly increased the experience of Dolls.



Jewelcrafting

Significantly increased the experience of Amulets and Rings.

Daily Task request items will also now ask for amulets and rings.



Woodworking

Piñata, Hamster in a Wheel, Chest of Abundance have had its experience increased.

Bejeweled Telescope have had its experience decreased.



Sieges

Every recipe have had its experience slightly increased.



Furniture

Verdant, Alchemy, Comfy, Vengothic and Ornate Furnitures have had its experience increased.



UI Improvements

An exclamation point will be shown in category/subcategory/offer tabs. This marks means it contains a recipe that hasn't been crafted yet (in other words has not received the first time crafting bonus)

prof1image.png

A question mark will be shown in category/subcategory/offer tabs. This marks means it contains a recipe that is needed for a daily turn-in task.

prof2image.png

Enhancement tab will now be hidden if there are no enhancements are available.

prof3image.png

Fixed issues with the amount box, where it didn't update the max value after crafting.

prof4image.png

Fixed an issue which made the amount box really hard to use, where it wouldn't let the user enter a value properly.



Archpass Changes

Completing an ArchPass Mission Experience increased from 300 > 600.

Progression Tokens gained from completing a mission changed increased from 2 > 4 tokens.

ArchPass Experience earned by being online doubled.

Progression and Loyalty Tokens can now be used to purchased Bounty Cards



Mission Changes

Spend Energy mission has had the energy amount reduced from 1000 > 750.

All Donation Mission Requirements changed from 50 > 25



Bugfix

Free Pass Rewards are no longer soulbound if you have a Premium ArchPass.



New Archpass Season on Avuria & Ildar (Not Dracona)

The Premium ArchPass lasts 3 months (or full one ArchPass Season), as such, Avuria & Ildar will be entering a new ArchPass Season.

This new season will come with 4 new cosmetics to be unlocked by progressing the pass. Full list of cosmetics will be teased closer to launch!



How the ArchPass Works

The purpose of the ArchPass is to introduce different progression elements of Archlight - Test of Skill/Strength, Energy/Gathering, Crafting, Events, World Bosses, Dungeons, Quests & More! - In an all in one system. Additionally, the rewards from completing ArchPass levels will be able to be used to further progress your character.

However I wont blow up the newsfeed with the tutorial that is already written here by our wikipedia team! Take a look to see everything about how the ArchPass works!

ArchPass Guide



5 Cosmetic Races this EU Season

The Achievement Point Races were very well received on NA, so we have decided we will be continuing this with even more variation in Races and Cosmetics to earn!

Full list of cosmetics will be teased closer to launch, also disclosing which are cross-server exclusive and what tiers each are!

3 Achievement Point Races

Autochess has been removed from contributing towards Achievement Point Races

First 5 players to 300 Achievement Points

First 25 players to 200 Achievement Points

First 200 players to 150 Achievement Points



Quest Race

First 10 players to complete Hades Quest



Leveling Race

First 10 players to Awakening Level 1500



Otherworlds repeatable tasks

A new NPC has been added that will sell items for Otherworld Reputation. A list of what will be purchasable will be added in future notes before launch. This will add a clear use for Otherworld Reputation after RMC.



Team Boss Arena Changes

Awakening Level Requirement Changed from 750 > 1,000

Power Requirement Changed from 10,000 > 7,500

We feel team boss arena was too aggresively limited only allowing very few people to complete the content. While we want it to continue being very late game content, we want it to be more accessible and earlier on.

We will also be considering increasing the amount of loot bags you obtain from each boss in the Team Boss Arena.



Market Quality of Life Improvements

Tons of Internal Optimizations to avoid client freezes when using the marketplace.

Offers will now be displayed in pages.

Cooldown to create a new offer heavily reduced.

Show Depot Items option fixed.

Actions don't reset the market anymore. (before, when you canceled an offer it sent you back to the home page, so it took forever to cancel all offers you wanted, mainly due to the massive freezes)

Option to cancel/buy/sell offers are now available by right clicking the offer.

Dropdown order for Buy/Sell and Gold/AT swapped, being the default Sell/AT.

Multiple items of the UI reorganized!

market1image.png
market2image.png

Events

Improved the automatic balance system on PvP Events



Leaderboard Improvements

Leaderboard now highlights the user.

leaderboard1image.png

Fixed Stats UI where it showed a bigger number than the "limit".

Before

stats2image.png

After:

stats1image.png
 
It's so sad that the team ignores BOT/macro players in Avuria (no-bot server).

No need to make false and passive-aggressive statements. Just because YOUR report didn't get a reaction/response that you were expecting, or even any at all, doesn't mean they ignore reports on Avuria. Any time I processed my report in the proper channels, they were handled in one or or another right away.
 
Back
Top