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Lua Players getting kicked randomly from boss room

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Hello everyone.

People are being kicked randomly from Drume's boss battle and I don't know why. No error messages and apparently no reason either. Didn't happen to me, so that is all the information I have for now

I used to write basic stuff back in 8.6 and everything is so much more complex now, i'm having a hard time trying to fix dumb stuff like this

Willing to answer everything to have this fixed, thanks in advance!!
 

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Lua:
addEvent(clearFerumbrasRoom, 60 * config.time * 1000, player:getId(), config.centerRoom, config.range, config.range, config.exitPosition)

This adds a global timed event, so if player1 enters, clears the boss before the timer runs out. player2 enters boss fight, is now affected by the previous player1 timer. You need to either remove this kick-out event or make it so its player specific.
 
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