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After creating house in RME cannot open door of house

djurasik

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Poland
Hello.
I traying seriously everything but my mind blows.

I use TFS 1.4 and Remeres Map Editor 3.7
As you see i make simple house. Next make House tiles like red border of photo:
1637782463506.png
As you see "Select exit" is too here.
Save map, start server and great! I can buy house. Then i write !buyhouse and have info this house is mine. Lets check:
1637782569878.png
Sems to be good.
Now i try open my door:
1637782608341.png

And this happend on all houses on map. I can buy, in database I am in houses and tiles but cannot open this m*#&#&$@*&ing doors.

Anyone maybe know what is wrong?
 
Problem solved. If anyone in future have this problem, you must first place tile and second create doors. If you do it reverse this dont work and doors cannot open.
 
Anyone maybe know what is wrong?
the problem is that you are using the wrong version of door for houses,

almost every door have these versions: normal door, closed (locked) door, house door (the one with a padlock), quest door, level door


and in tfs 1.4 you need to specifically use the house door for houses, and not the normal doors or any other, unless you change the doors.lua code


do not use any of these:
i3QhG69.png


use this:
TkUa39o.png
 
el problema es que está utilizando la versión incorrecta de puerta para casas,

casi todas las puertas tienen estas versiones: puerta normal, puerta cerrada (bloqueada), puerta de la casa (la que tiene un candado), puerta de misión, puerta de nivel


y en tfs 1.4, debe usar específicamente la puerta de la casa para las casas, y no las puertas normales o cualquier otra, a menos que cambie el código de door.lua


no utilice ninguno de estos:
i3QhG69.png


utilizar este:
TkUa39o.png
I use your logic but unfortunately when saving the map, the doors are automatically changed to 1212, what would be the problem?
 
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