zbizu
Legendary OT User
Hello everyone,
In case you haven't heard yet, I'm building a protocol 12 server engine based on TFS* and I've heard mixed opinions regarding version 12 systems.
*(an alternative, think of it like what 0.4 was to 0.2 and 0.3)
I'm looking for your feedback regarding the new features (as well as changes/removed old ones), therefore I have three questions for you:
In case you haven't heard yet, I'm building a protocol 12 server engine based on TFS* and I've heard mixed opinions regarding version 12 systems.
*(an alternative, think of it like what 0.4 was to 0.2 and 0.3)
I'm looking for your feedback regarding the new features (as well as changes/removed old ones), therefore I have three questions for you:
- Which features would you like to have configurable? (for example: magic wall disappearing on step in is one of things being discussed right now)
- Which old game mechanics would you like to keep?
- What do you hate about version 12?