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[Sweden] [Custom] Elythia

Server Website/AAC
http://elythia.zapto.org/
Server Address
elythia.zapto.org
Server Port
7171
Client Protocol
10
Changelog 4:

  • Map bug fixes.
  • Fixed a hint book from Promotion Quest where it spawned as a daily spawn instead of being a one time quest reward.
  • Adjusted some texts from NPC Tamdius.
  • Some adjustments were made concering the Second Promo Quest regarding mob amount, informations and some other tiny bugs.
  • Min. level req. for Second Promo quest was increased from 160 to 180.
  • Added a sign at the crack-entrance towards Fenrock, stating that you don't need a pick for it, just click on the cracks.
  • Demonic Ghosts were slightly nerfed all around.
  • Amulets of Life should no longer break after a single hit, the bonus HP was also reduced from 10% to 5%
  • Fixed a bug where you'd get the wrong Master Weapon when trading Umbrals with NPC Kazur The Grandsmith.
  • Fixed a bug with Young Hydras where they would one shot people.
  • Ring of Protection's magic dmg debuff was reduced from -15% to -10%.
  • Ring of Magic's magic dmg protection was increased from 10% to 15%.
  • Golden Raid Tokens drop amount from daily chest, lottery and bosses was increased.

The following items received a stat change:
  • MPA (physical prot.),
  • Yalahari Armor (meele skill and increased prot.)
 
Changelog 5:

  • Map bug fixes.
  • Fixed a bug where Fished Bosses couldn't be looted.
  • Supreme Knights can now use exeta res as intended.
  • Fixed a description error on the ring of magical strength.
  • Fixed a bug where Pirate Cutthroats weren't counted towards the pirate task.
  • Some adjustments were made about supreme promotion spells: their level req. was increased while the cooldown were reduced.
  • NPC Sandomo was disabled.
  • TP's to Dwarven Forge and Trainers were added in most town's temples and/or depots for certain ones.
  • The Postman Quest was disabled. With it, all locked mailboxes are now accessible with no requirements. You can still get yourself a post horn and hat from Kevin's Post Office though.
  • NPC Yasir is now buying Zaogun Flags and Red Lanterns. The same items now also have their value tagged into the description.
  • Fixed a description error concerning the Quara Scouts task.
  • Exura Ico's level req. and mana cost was corrected.
  • Draconia Quest can now be completed without the need of additional players.
  • Multi tools can be bough from the ingame shop for those that can't bother doing the quest.
 
Changelog 6:

  • Map bug fixes.
  • TC Scroll drop% from fishing mobs was once again nerfed while the weaker monster types don't drop them anymore at all.
  • A couple of mobs more were added to the Fishing list in order to increase diversity.
  • Exura San | Gran San and Exevo Mas San got their mana costs corrected.
  • Monster drop% of Clusters of Solace was increased.
  • Frazzlemaws and Guzzlemaws received some ability adjustments.
  • A new spell was added for Paladins; Summon Spear - level 15, costs: 100 mana, 1 soul point
  • Informations about the Demona Shortcut were a little clarified.
  • The duration of Cigar's bonuses was increased from 20 to 30 minutes.
  • Certain monsters had their retargeting % reduced.
  • Some items' images fixed on the website.
  • You can now buy TC Scrolls from the Store, at a higher cost obviously.
  • TC prices of certain items were increased.
  • Now you can change the damage type of Umbral Wands just like with Master Wands.
  • Fixed a bug concerning the Mintwallin Cyclops Quest.
  • Players can no longer attack or damage other players if they're within the same party.
 
Changelog 7:

  • Map bug fixes.
  • Some item description typos were fixed.
  • HP/MANA from potions has been readjusted. All potions up to great types give an avg. of 25 hp/mana more than RL, supremes and ultimates are corrected to RL values.
  • Min. damage from spectral bolts was lowered and thus the average dmg was reduced.
  • Avas and GFB's received a buff in damage, thunderstorms and stone showers' formulas now match that of avas and GFB's.
  • Cigars no longer give you negative buffs.
  • Spider Web can now be destroyed without weapons or tools.
  • Some NPC transcripts were adjusted.
  • NPC Ragna now sells Moonlight Rods.
  • Godworms now also count towards the Rotworm task.
  • Ice Golems don't spam their spells anymore so often.
  • Fixed a bug which caused Goblin Scavengers not to be counted towards the Goblin task.
  • Fixed Questlog typo concering the Demon task.
  • Fixed some bugs concerning Yalahar Quest, the same can now be done with just 2 players instead of the prior 3 req.
  • Fixed some spawns having a much longer respawn time than intended.
  • Iron Horned Helmet now grants physical protection and has a min. level req.
  • All spellbooks received an increase of +2 def.

The Fishing System was readjusted.
  • The level and fishing requirements were overall increased as well as 2 new bosses were added.
  • All mobs have the same chance to catch and require a certain level and fishing skill,
  • bosses are also adjusted according to fishing skill and level.
  • Fishing is now an automatic process and uses worms every turn whether you caught anything or not.

The following changes happened on Rookgaard:
  • NPC Ormar added, buys more items.
  • Lily sells health potions, lightest magic missiles and light stone showers,
  • some spawns were expanded and modified.
 
Changelog 8:

Several changes were made about Fishing:

  • After a couple of bug fixes fishing shouldn't
    be randomly stopped anymore.
  • All bosses have the boss reward system.
  • Bosses don't have any elemental protections.
  • Catch% for bosses and some normal mobs was reduced.
  • Reduced drop% for certain items, fishbones can't be fished anymore.

Several changes were made around Rookgaard:
  • Light Stone Showers and Lightest Magic Missiles have their weights corrected. Their damage was also slightly raised.
  • Dawnport is no longer reachable.
  • NPC Ormar buys all items now.
  • NPC Danael and Ontar were added to Rookgaard, they buy creature products and sell distance weapons.

Other changes:
  • Map bug fixes.
  • Min. damage for all AoE runes was increased again.
  • Drop% for Clusters of Solace was again slightly increased.
 
Changelog 9:

  • Map bug fixes.
  • Fixed some bugs where certain weapons weren't useable by Supreme Vocations.
  • Blue Robe no longer has a vocation restriction.
  • Fishing bosses have had their exp. reduced, spawn chance was also reduced for stronger ones.
  • Supreme Druid's spell was changed from earth to ice dmg.
  • UE damage has been slightly increased, SD's also deal more dmg.
  • A bunch of monsters had their paralysing chances reduced as well as their exhaust increased.

The following items are stackable:
  • Stone of Wisdom,
  • Stone of Insight,
  • Cigar,
  • Key to the Drowned Library.

Update your client or else it might crash!
 
Changelog 10:

  • Map bug fixes.
  • Master Wands should be useable once again.
  • Fishing Bosses had their loot and catch% nerfed.
  • Sir Valorcrest no longer drops rings of vitality.
  • Parchment Room Quest no longer gives you ring of stealth.
  • NPC Furion buys Blue Legs.
  • Skull removers were added to the shop for 600 TC. They're useable only inside protection zones and also remove only the skull, not the frag count.
  • Blood Herbs can also be bought from the Store for 100 TC
  • The weight of marijuana leaves was halved.

The following DoT spells were reworked:
  • Envenom,
  • Ignite,
  • Electrify,
  • Holy Flash,
  • Inflict Wound.
Changes:
  • Duration increased to 90 seconds.
  • Damage interval was reduced from 4 seconds to 2 seconds.
  • Damage scales with level and magic level.
  • Mana cost was increased to 100 and the cooldown was increased to 30 seconds.
 
Bump!
Post automatically merged:

We need more players! Join in on the fun and see what Elythia has to offer!
 
I think a fresh wipe to get new players would be a good idea
 
Some smaller changes were added in the past couple of days, today and some will happen tomorrow:





Gameplay changes and adjustments:



NPC Yasir will now buy White Deer Antlers and Panther Paws



Spears are once again infinite



Certain spells are available for Rook players







Bug fixes:



A ton of map bugs fixed



Fixed a typo in the Quest Log regarding Rotworms, Wailing Widow and Deepling tasks



Rook players should no longer be teleported to Thais if they run out of soul points at trainers





Some adjustments were made to promotion spells:

Sorcerers
-> spell area slightly increased;​

->damage is dealt in 3 waves instead of a single attack;
-> total damage output should be slightly higher;
-> cooldown reduced from 90s to 60s;
Paladins -> added a visual effect for the duration of the spell;
-> attack speed increased from 500ms to 400ms;
-> duration increased from 8s to 10s;
-> cooldown reduced from 90s to 60s;

Knights -> added a visual effect for the duration of the spell;
-> manacost reduced from 400 to 200;
-> cooldown reduced from 90s to 60s;

Druids -> ??? Like who cares 'bout druids bruh...​
 
Hello,
Whats new on rookgaard? Are there any tasks, custom quests, mysteries, items etc?
Ngl, I have like 15+ people who seek quality rook content to play for days, what your server has to offer?
 
Houses, spells, couple of npc's selling or buying stuff
trainers, fishing
think most of the rook quests should exist, some spawns added/extended.

Some stuff is in thought about expanding and maybe doing more stuff like vocations for Rook and such.
Post automatically merged:

Hello,
Whats new on rookgaard? Are there any tasks, custom quests, mysteries, items etc?
Ngl, I have like 15+ people who seek quality rook content to play for days, what your server has to offer?
See my post above
 
Last edited:

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