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[Canada][Custom / 8.0] Castabra | 10 OCTOBER 22:00 CET | 17:00 BRT

Server Website/AAC
https://kasteria.pl
Server Address
kasteria.pl
Server Port
7171
Client Protocol
8.0
stop think that high end stage kill servers... low end stages kill server because it is only 10 players who PG -
high level is NOT a problem if there is high deatloss and 2x more war that on current servers.

If people getting killed and sneaked all time it is not so easy to push 100000000 bp manas.

Add pvp enforced into that, it will ALWAYS be someone coming from you.
Post automatically merged:

None tried this server for atleast 10 years. There was several servers with REAL 400 players online without trainers with 10x all times -
and then lastest longer than the current servers.


Right now everyone is so fucking afraid to make war mode, if there is no problem with CASH - it will be fight 10 hours a day.
 
Xur'goth has haunted Askara for the first time!
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GM banning people for cavebotting while his entire guild is afk botting… easy way to kill a server
 
Awesome server, complete one. I really enjoy it.
At first the map was kinda confusing, but after few hours/days it is really good.
 
Member of the Sweet Home, which has 56 members, 41 of them online.
Member of the We are old, which has 43 members, 29 of them online.
sunday night action
 
Member of the Sweet Home, which has 56 members, 41 of them online.
Member of the We are old, which has 43 members, 29 of them online.
sunday night action
And this was only the evening fight. We got OBS/small action all day everyday!
 
Server still active we have fun wars everyday and sneaks etc in spawns. This version just proved my opinion that servers dying is all the players fault and mentality. He cant really do much more to keep it alive. We are not even close lvl to explore every high lvl quest etc for those who are interested in that. For the rest of you if you want fun wars on a balanced server pretty much everyday this server is the one.
 
We really appreciate your feedback, thank you all for such a lovely words!
 
Best enjoyable server so far on the market ! Askara is just awesome handmade Map/Spawns. There are so many hunting spawns not even explored yet by many players (Places where you have to use pick for example to get to lower floors with more monsters etc.).
DMG Formular is just decent how it is, Wars are good aslong there are teams to fight eachother.
Next to the PVP aspect also the RPG aspect is well balanced to enjoy the game.
In my opinion better than Realmap Kasteria tbh.
 
Best enjoyable server so far on the market ! Askara is just awesome handmade Map/Spawns. There are so many hunting spawns not even explored yet by many players (Places where you have to use pick for example to get to lower floors with more monsters etc.).
DMG Formular is just decent how it is, Wars are good aslong there are teams to fight eachother.
Next to the PVP aspect also the RPG aspect is well balanced to enjoy the game.
In my opinion better than Realmap Kasteria tbh.
Its literally the same map is just 2x smaller than Kasteria, nothing really mind blowing to exlopre as we already had 2 same editions and everything is pretty much explored... Most spawns are copy paste... one editon lasted almost 3 months and was really good (last year march edition)

Thise are the same teams that fought last Kasteria as well, one day they just dip as always and repeat the process.
 
Best part about the smaller version of the map is that it always feels crowded.

And we know all tibiaplayers are a little bit autistic. Great balance between new and old.
 
Too much people is complaining about server is dying but still people coming back to play, come here and fight and lets enjoy. There should be chars for sell.
 
This is the best server I played so far. I cant complain on anything. We trying the best to keep this alive, please get ur friends here and war with us!
 
To moderators:
As we have been waiting about 40 hours for our new thread about upcomming Eloth server to be approved without any result, we have decided to revive one of our previous threads and exchange it for Eloth advertisement thread.

_______________________________________________
The planned start of the Eloth will take place on 3rd March at 18:00 CET and will be hosted in Europe with amazing proxies for US and BR players.

vtUr3UY.png


Connection information:

Website: https:://eloth.online
Client: Custom modified 8.0 client.
Experience rate: 10x

Over recent years the community has demanded a nostalgic 8.0 server... it is with huge excitement we can now announce a project that everyone has been waiting for! The community has been loyal to server owners for a long time and this is a chance for us to give back, a chance to share a server that you've all been waiting so long for.

We have been preparing an incredible server behind the scenes, taking feedback from all areas of the community and can now finally share the news with you!

First of all, a fully clean, original 8.0 map! The reason for this decision is to have that ultimate nostalgic feeling reborn once again. The excitement of fighting over the most popular old school spawns once again, and enjoying revisiting your old stomping grounds.

We have developed many custom features over the years, but again, this server is designed to offer the ultimate old school feeling once again. Having no training monks will develop that old school community feeling we seem to have lost (back to the days of sitting outside DP and discussing your recent adventures!) and with this decision, manual game-play is maximized.

Most of you are currently used to having additional bonuses such as green stamina, boosted experience from quests/bosses and much much more. With a smaller map and no custom bonuses, we believe having a static 10x experience rate will deliver the best possible route to incredible wars and an enjoyable RPG feeling. The decision for these experience rates comes with huge consideration. We have been testing and collecting data on a range of different options to give you the optimum experience and also decided to have a high death loss. As we know, that feeling of real loss increases the intensity of your experience and is immensely important to every player.

Building further into the vision, access quests will be required. This starts right at the beginning for example searching for all four vocations for desert quest all the way to the later game access quests such as Banuta, Okolnir and Formorgar mines. This will further enhance the experience we want our players to enjoy. The only difference on Eloth from original 8.0 is we will be keeping the shortcut to Pits of Inferno, however, you will need to complete full Pits of Inferno in order to use the shortcut.

Eloth will be an original yet unique server with each variable carefully considered. You will have the opportunity to obtain All Blessings from one NPC situated at Plains of Havoc temple once you have completed the full Pits of Inferno Quest.

Over the years we have closely reviewed character speed, as players begin to exceed level 120-150 we have identified this can have quite a drastic effect on wars and pvp due to this we have adapted the speed formula to sustain a long term server - meaning all vocations are balanced in the mid and late game situations. Respectfully, having your speed scaled at a higher level might not be something you are used to however you will still have a good speed advantage over the lower levels for the hard work and dedication you put into your character.

Whilst on the topic of formulas, we have completed a deep dive investigation on defense and armor formulas. We found that on our previous servers your equipment is holding a static defense/armor point system, which is not true to times of old! We have implemented the old formula where by each attack you sustain the defense/armor protection you get will be different. This will be balanced for all equipment, for example your Dragon Scale Mail is going to have a bigger defense points range to your Plate Armor.

The community has been dying to see a full real map, clean server for a long time now and we are proud to be able to offer this chance to relive the good old times. As the server gets highly populated and progresses into the later stages we are not completely object to adding custom features. These will of course be suggested to you, the community of Eloth as everything we are looking to achieve is based on your feedback. Any changes made will be extremely thoroughly tested ensuring we keep the old school gameplay experience.

We would like to invite you all to our Discord where you can create discussions, speak with support and engage with fellow players.

This server has been structured and designed to meet the current player requirements, deliver a nostalgic experience and all in all give back to the community something you have all been waiting for.


The final preparations are done, the wait is almost over and we can finally welcome you to the launch of Eloth - make sure you're ready!
 
@Niebieski Nice to see a new approach to the 8.0 client, i will definitely play. But a few questions about the server:
Will there be mounts?
What does the shop contains?
Will druids have avalanches?
Are UE nerfs with x number players on screen?
How will botting be dealt with? (I suggest you deletion of chars thats cheating in any kind of form. Cavebot, antiparalyze etc)
How many MC is allowed? Can you make so that when u are 5+ppl in guild on screen and you kill x/2 ur level the characters(noobchars) it gets teleported to temple without unjust?

regards
spilel
 
@Niebieski Nice to see a new approach to the 8.0 client, i will definitely play. But a few questions about the server:
Will there be mounts?
What does the shop contains?
Will druids have avalanches?
Are UE nerfs with x number players on screen?
How will botting be dealt with? (I suggest you deletion of chars thats cheating in any kind of form. Cavebot, antiparalyze etc)
How many MC is allowed? Can you make so that when u are 5+ppl in guild on screen and you kill x/2 ur level the characters(noobchars) it gets teleported to temple without unjust?

regards
spilel
Mounts, shaders and auras are going to be there, however as it was on Kasteria - anyone who don't want to see these in-game may just simply turn it off through our client:

1645894495637.png

Shop will be mostly same as it was, expect blessings in store for reasonable price (everyone's doing that nowadays, been even asked to do same as noone actually complain about it at all) - please get in mind that on original 8.0 there was not Inquisition, so we decided to implement a 'pits of inferno' blessings, which are available to get from Oldrak npc located in POH temple after completing that quest.

Yes, we decided to keep avalanches for druids as there won't be any experience share feature on Eloth so druids may still get some advantages in their solo exp.

Yes, there are going to be UE nerf for X amount of people on the screen, however, it will work a bit differently than always. The reduction will work only on a surface map, that's mean on mountains or underground places reduction will not work - that has been made so actually you got a chance to break defences however you will avoid of spam ues during the open battle.

About dealing with bot users, it's still under discuss between our team for what abuse people are going to be deleted instantly and what receive a 7 days banishment as a first banishment.

There is no limit for MC, however blocking spawns using above of 1 character excepct your main character will lead to banishment of the blocking character.

Making so you won't get frag for a people if there's X people of your team on screen will lead just to abuse spawns at all by these teams and most of random people won't have any opportunity to exp anywhere. However you've got reasonable frags amount on Eloth.
 

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