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AAC ZNote ACC Characters samples

lopez65

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hello I need the characters samples for ZNote ACC, that is, Sorcerer Sample, Druid SAmple...etc, can someone put the sql code here so I can copy it.
thanks for your help in advance.
 
I don't think it exists, Read this.
and I've also checked the schema here and couldn't find it there.
I may be wrong, I've only used MyAAC and I don't know enough about Znote AAC.
 
I don't think it exists, Read this.
and I've also checked the schema here and couldn't find it there.
I may be wrong, I've only used MyAAC and I don't know enough about Znote AAC.
ok I've looked at those repositories, but my intention is that players start with level 20, and modify some skills, I've played on ezodus.net and they start with level 20. In the Znote Acc config, I can't do it without the samples of the 4 vocations. Some way he talks about doing it, right?
thank you
P.S. Excuse my google english ;)
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something similar to this that I have taken from a gesior acc

SQL:
INSERT INTO `players` (`id`, `name`, `group_id`, `account_id`, `level`, `vocation`, `health`, `healthmax`, `experience`, `exptoday`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `maglevel`, `mana`, `manamax`, `manaspent`, `soul`, `town_id`, `posx`, `posy`, `posz`, `conditions`, `cap`, `sex`, `lastlogin`, `lastip`, `save`, `skull`, `skulltime`, `lastlogout`, `blessings`, `blessings1`, `blessings2`, `blessings3`, `blessings4`, `blessings5`, `blessings6`, `blessings7`, `blessings8`, `onlinetime`, `deletion`, `balance`, `bonusrerollcount`, `quickloot_fallback`, `lookmountbody`, `lookmountfeet`, `lookmounthead`, `lookmountlegs`, `lookfamiliarstype`, `isreward`, `offlinetraining_time`, `offlinetraining_skill`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries`, `deleted`, `description`, `comment`, `create_ip`, `create_date`, `hide_char`, `skill_critical_hit_chance`, `skill_critical_hit_chance_tries`, `skill_critical_hit_damage`, `skill_critical_hit_damage_tries`, `skill_life_leech_chance`, `skill_life_leech_chance_tries`, `skill_life_leech_amount`, `skill_life_leech_amount_tries`, `skill_mana_leech_chance`, `skill_mana_leech_chance_tries`, `skill_mana_leech_amount`, `skill_mana_leech_amount_tries`, `skill_criticalhit_chance`, `skill_criticalhit_damage`, `skill_lifeleech_chance`, `skill_lifeleech_amount`, `skill_manaleech_chance`, `skill_manaleech_amount`, `manashield`, `max_manashield`, `prey_stamina_1`, `prey_stamina_2`, `prey_stamina_3`, `prey_column`, `xpboost_stamina`, `xpboost_value`, `marriage_status`, `hide_skills`, `hide_set`, `former`, `signature`, `marriage_spouse`, `loyalty_ranking`, `bonus_rerolls`, `critical`, `bonus_reroll`, `sbw_points`, `instantrewardtokens`, `charmpoints`, `direction`, `lookmount`, `version`, `lootaction`, `spells`, `storages`, `items`, `depotitems`, `inboxitems`, `rewards`, `varcap`, `charmExpansion`, `bestiarykills`, `charms`, `bestiaryTracker`, `autoloot`, `lastday`, `cast`) VALUES
(1, 'Rook Sample', 1, 1, 2, 0, 155, 155, 100, NULL, 113, 115, 95, 39, 129, 0, 2, 60, 60, 5936, 0, 1, 0, 0, 0, '', 410, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 43200, -1, 2520, 10, 0, 12, 155, 12, 155, 12, 155, 12, 93, 10, 0, 10, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, NULL, NULL, '-', '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0),
(2, 'Sorcerer Sample', 1, 1, 8, 1, 185, 185, 4200, NULL, 113, 115, 95, 39, 129, 0, 0, 90, 90, 0, 100, 8, 0, 0, 0, '', 470, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 43200, -1, 2520, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, NULL, NULL, '-', '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0),
(3, 'Druid Sample', 1, 1, 8, 2, 185, 185, 4200, NULL, 113, 115, 95, 39, 129, 0, 0, 90, 90, 0, 100, 8, 0, 0, 0, '', 470, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 43200, -1, 2520, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, NULL, NULL, '-', '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0),
(4, 'Paladin Sample', 1, 1, 8, 3, 185, 185, 4200, NULL, 113, 115, 95, 39, 129, 0, 0, 90, 90, 0, 100, 8, 0, 0, 0, '', 470, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 43200, -1, 2520, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, NULL, NULL, '-', '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0),
(5, 'Knight Sample', 1, 1, 8, 4, 185, 185, 4200, NULL, 113, 115, 95, 39, 129, 0, 0, 90, 90, 0, 100, 8, 0, 0, 0, '', 470, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 43200, -1, 2520, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, NULL, NULL, '-', '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0),
-->NO (6, 'GOD', 6, 1, 2, 0, 155, 155, 100, NULL, 113, 115, 95, 39, 75, 0, 0, 60, 60, 0, 0, 8, 0, 0, 0, '', 410, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 43200, -1, 2520, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 10, 0, 0, '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, NULL, NULL, '-', '', -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1000, 0, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, NULL, NULL, NULL, NULL, 0, 0);
 
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