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Valor Online Development

Apollos

Dude who does stuff
Joined
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10.98 TFS base
OTC v1.0 base customized client
Fully custom map

We're still quite early in development of creating our world and have decided to start a thread to give information on our progress and receive feedback from the community. There is much more to come as we continue to post progression. Please, feel free to give your opinion so we can continue to make a unique experience that I'm sure you will love.


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The image gives me cozy and adventurous vibes.
Not too much to comment about right now. Custom map sounds great and the Quest window looks good as well.

I'll follow this!
 
The image gives me cozy and adventurous vibes.
Not too much to comment about right now. Custom map sounds great and the Quest window looks good as well.

I'll follow this!
That's exactly what we're trying to achieve. We want to bring back the RPG and Adventure feeling that Tibia used to have.


Here are some more images from the main city of Aerynhaal.
1.
Welcome to Harleen's armory.
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2.
Many side streets
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What could this crumpled note contain?

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I guess if you decline the quest to save the world he will blast you out of existence and sow a new celestial? Makes sense to me!

Or maybe if you decline you will take a different path to gain power for your own benefits.
 
If you add random unique bosses like Tibia's Tyrn, The Welter, Midnight Panther etc, then I'm definitely playing. These are unannounced and randomly spawn, some are 2-3 days, some are 10-14 days etc
 
If you add random unique bosses like Tibia's Tyrn, The Welter, Midnight Panther etc, then I'm definitely playing. These are unannounced and randomly spawn, some are 2-3 days, some are 10-14 days etc
Oh of course. In my opinion it wouldn't be a Tibia server without a chance of finding a random hidden boss. We want to encourage and reward exploration and thinking outside of the box to find hidden areas etc.


I'll showcase some more of the world here.
Explore different kinds of nature all over valor.
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