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Tibia's most mysterious boss of all times - Samael [Article by Mogh]

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Article by Mogh

https://www.tibiabosses.com/forum/topic/tibias-most-mysterious-boss-of-all-times-samael/
version in polish :
https://tibiasecrets.com/forums/topic/najrzadszy-tibijski-boss-wszechczasow-samael/

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Thirsty for mysteries? If so, it is good that you came here. Today, we have a secret that has been waiting to be revealed for over 10 years. The joint teams of Tibiasecrets and Tibiabosses present you a new, unknown boss.


Observant players have surely noticed that with the introduction of Party Finder to the game client a mysterious name of the Boss has appeared. We are talking about Samael of course.

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The name itself at first glance cannot tell us much. Using generally available knowledge we know that the name comes from the Hebrew language and means Angel of Death. Different incarnations of Samael occur in culture and religion. With only this information it is difficult to locate the boss in the game. That's why we decided to do extensive research on this boss. I think that the results of our research will surprise even the pickiest players. Ready? Then fasten your seatbelts and here we go.


4 months ago, our friend Makadamia sent us some information about the bosses in the party finder. After analysing the names of the bosses, we immediately started looking for possible clues about Samael.


A quick check of the boss kills statistics on guildstats.eu proved that he hasn’t been killed in at least the last 6 years. Things were getting more and more mysterious, so we went further with our investigation.


Thanks to Tibia Fandom, we were able to determine that the dat extension files in the game client contain very interesting information. We found out that this specific file uses the Protobuf data serialization method which was crucial. We won't go into technical details, but by decoding the staticdata.dat file we got quite a list of monsters and bosses along with their ID numbers (don't punish us for being curious Cipsoft, it's just a text file). We quickly noticed that the vast majority of monsters in the list appear in the order they were added to the game. Bingo. We found out when Samael was added to the game!

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Samael was added over the course of updates 8.4 and 8.5, so we started our search in Yalahar and the missions available in both updates. Our search for the boss location found its end at a certain frog...


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Eclesius is a bit of a weird sorcerer, so we weren't surprised that the Demon in his basement is our mysterious Boss. What's interesting we have the possibility to make tasks for Eclesius. One of the tasks is to secure the cell before releasing the demon and calming him down. As it turns out during the task we can hear Samael's screams and lamentations of terrified NPC Prisoner from Thais prison.
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Now you know that NPC Prisoner is not crazy but really has something to worry about. Another puzzle solved.


Notice that Samael's shouts appear in this elongated cell and in different places. This indicates that the Boss is probably located a floor below in some small room. Maybe it's the Boss Room? Okay, but how to get to Samael? Well, here comes the problem. We have tried a number of different actions. None of them has worked so far. We're not going to list them all here, but the ingredient mixing machine looks interesting...
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...and using a broom in the basement.
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Of course, we also had many conversations with NPCs...


Our investigation eventually came to a standstill. At this point we asked ourselves the question:


"Is it even possible to get to Samael, and is it possible to fight him? Or is he merely 'decoration'?"


I think that the evidence which we are about to present will convince all unbelievers as to the "existence" of Samael and the possibility of fighting him.


The first piece of evidence is the Party Finder. Would creators of the game put there a Boss which can't be found in the game? It's doubtful.
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The second clue is a bonfire amulet which so far no one has gotten. Take a look at the screenshot below.

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The above image is from the teaser for update 8.5. Would the developers be presenting a "new in-game item" that you can't get?


Another clue may be an article that appeared on the official Tibia website on Nov 01, 2008, a few days before the first announcement of Yalahar (8.4). In the article we read:


„Finally, I asked the question that has been nagging at me for a long time: Are there any undiscovered or unsolved quests? Chayenne told me that they usually try not to leave players in the dark for too long and that you get the majority of quests from NPCs who also provide you with some useful hints. Nevertheless, there are some quests which are not explicitly mentioned somewhere and which do not show up in the questlog even if you have already found a hint. And guess what? The content team really enjoys implementing such quests and watching us looking for hints. Such quests often involve many riddles, like the Paradox Tower quest. Unfortunately, they often get spoiled quickly and you can find all the necessary information in the net. Therefore, the quest reward is often not as high as in other quests.


Who knows, maybe our dear quest designers will implement new hidden quests in the future or continue open end quests. I guess I have to start roaming around again, looking for quests, exploring the vast lands of Tibia... being an adventurer is more than just a life style, it's a state of mind. Where is my walking stick?"



Maybe the creators with this article wanted to tell us that in the upcoming updates we can expect the so-called hidden quests?


And now we come to what is probably the most interesting. Our team tried to discover what connection frogs may have with Samael and how the developers came up with the idea for this boss. It often happens that game designers take some inspiration from pop culture. The fact that the name "Samael" appears in pop culture gave us hope to find a suitable prototype for the boss. We tried to find out what movies or books were popular at the time Yalahar was created. One movie really caught our attention. It was Hellboy, a movie based on a comic book. Many of you have probably watched it and remember a demonic monster named Sammael. It looks like this:
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Interestingly, the film Sammael does not appear in the comic book but was modelled, among others, based on the Frog Monsters from the comic book (Screenshot below)


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Coincidence you would say. Sammael is just a random monster in this film and it has nothing to do in Tibia? Hell no. Look at another character from Hellboy’s universe – Koschei the Deathless.


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Koshchei (character) (https://hellboy.fandom.com/wiki/Koshchei_(character))


Another clear allusion. All Tibians know that name.


Now we know Someone in Cipsoft was apparently a huge fan of the series if 2 bosses from this universe made their way into Tibia. Who would have thought…?


Demon, Samael, Frogs... Big of those coincidences. However, the demons in Tibia don't look like Frog Monster or the movie Sammael. Does this mean that this is a dead-end to our quest? Nothing could be further from the truth. The tibia fandom at this link has graphics of unknown purpose. One of these graphics caught our eye. It depicts an unknown monster and as we found out was introduced in update 8.4 or 8.5. The monster looks like the image below.


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What do you think?


Okay, but maybe it's just decoration and Sammael can only be seen in a frame somewhere, like some of the bosses on the Isle of Merriment, and fighting him is not possible? Take a look at the graphic below.


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The developers wouldn't have added the body of a boss if it wasn't possible to defeat him!!! Yes, it's still a theory that this is our boss, but it all fits just too well!


Now everyone is probably wondering how to get to Samael and be the first player to face him. Unfortunately, we do not know how to get to him at the moment. We are hoping that someone of you will finish the job and then share your experience with the gaming community. It is possible that Samael is a part of some bigger quest. Let's not forget that in update 8.4 and 8.5 there were other interesting mysteries such as:

  • Bearded Woman​

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  • An Inaccessible Room in Beregar​

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  • An unreachable room in Kazordoon​

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  • The Blood Skull, an extremely difficult item to obtain, whose use is still unknown.​

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And this is only a part of the mysteries related to the above-mentioned updates. We strongly encourage you to investigate them. Maybe you will be the first player to find it and kill Samael? I think that after today's article, there's no need to break your brain on 469 or Serpentine Tower. The new, unknown boss Samael is at hand...
If anyone was interested in this article, I recommend visiting tibiasecrets.com for more.
 
I only played Tibia mainly for the bosses. Especially since they added Tyrn, The Welter and Ocyakao. I've killed pretty much every rare boss in the game. This articles intrigues me as I have never heard of this one! It actually makes me want to play again to find him.
 
After 11 years Mogh try to end "The hidden city of beregar quest" [After complete "all" missions there is no check completed in Quest Log] he find keywords in one npc that looks like continuation of this quest but after this keyword he get information "Quest log has been updated" and it glitch Royal Rescue [dwarven legs] quest and he can took new pair of dwarven legs every server save.
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He report this bug and after ~few month they repair it and npc answer like before but nothing happen.
Jun 02 2020 -
Due to technical maintenance work, server save on all game worlds will take a bit longer than usual tomorrow. We expect all game worlds back online around 10:30 CEST.

What do you think? They make mistake with "storage" and after this they just remove it and now its not possible to make this quest?
 
I like how tibia makes use of rl myths and legends. what a legendary character this samael is
 
What do you think? They make mistake with "storage" and after this they just remove it and now its not possible to make this quest?
They already did that mistake in sea of lights quest. Lots of bug abusers got deleted that day. I've seen at least 40 people around Spectulus (all probably banned day later), but I couldn't abuse that bug with them because I had this quest completed.

I believe that the cause of that bug was someone copying a dialogue to make a new one but forgetting to change storage or npc topic number (we refer to it as talkState for ots npcs).
 
I always wondered for what the hell was that sprite, I saw this article was posted a few time ago, but I just read it and was very fun to see.
Love this mysteries, after reading I guess there's still stuff to do for Tibia players, certainly, this is the essence of MMORPG genre...
 
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An unreachable room in Kazordoon is just a shortcut to Beregar. How people can't get this Achievement for 10+ years? The answer is simple, bug.

I wonder if the toad is a completely different monster, or if Samael's outfit has been changed
 
I wonder if the toad is a completely different monster, or if Samael's outfit has been changed

I checked client monsters and bosses yesterday. No one has this looktype. Either it's an unreachable npc or the sprite is unused.
 
Extracted from


Tibia 12.91 client assets:


Extracted from Cipsoft server using map tracker: (This room is below the 'A Confused Frog' NPC)
Very cool, I knew his form was exposed as not being the turtle but never saw the tracked map. Does the map tracker capture monsters? I wonder what is down there yelling if its samael or not.
 
Very cool, I knew his form was exposed as not being the turtle but never saw the tracked map. Does the map tracker capture monsters? I wonder what is down there yelling if its samael or not.
Yeah, the tracker does track creatures/npc. It's empty except what we already know, 'Eclesius', 'Wolf', 'Rabbit', 'A Confused Frog' etc...

That's part of The Scatterbrained Sorcerer Quest.
View attachment 70422
Didn't know about this room until now. Can't find anything unknown near this place. 1662675825130.png

Edit: The tracker only tracks what the server sends to us, and there is a few things related to window range and floor that you must see. So There can be more areas downstairs but Cipsoft does not send it to us.
 
I believe Eclesius to be dead end. edit: nvm, that doesn't explain frog reacting to samael keyword
Look again at boss raceId - it is very likely something that got added around yalahar/beregar updates.

Regarding blood skull, I recommend asking beregar npcs and inquisition npcs (including kazo and yalahar inq npcs), all other yalahar npcs, vengoth npcs and pythius himself

If my memory doesn't fail me, there is also transmutation machine in yalahar alchemist quarter. No one tried placing blood crystals, blood skull, vampire lord tokens and other expensive stuff (from updates up to 8.4) in it yet.

English wiki doesn't have this described, here's br one:

another point of interest is inquisition headquarters lower floor
locations that were still not tried with tracker:
  • enchanting altar (fire, underground)
  • sorcerers guild, vocation restricted area, basement (corner of house "Sorcerer's Avenue Labs 2b")

Another possibility is spamming eclesius daily tasks. Who knows if there isn't a small chance to trigger an option to fight him?
 
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