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Solved Magic wall old effect?

Xarly

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Hello i got a question i got atm a otserver there 10.76 with the new magic wall and im thinking its possible change the new magic wall for the old magic wall??? thanks
 
id 8753
copy mw attributes in items.xml to this and replace it to this id in spells
can u expalin more exactly how to do it? sorry but my eng not its so much good xd id on spells.xml exactly where on conjureid reagentid? and items what i change sorry im newbie xd
 
\data\spells\scripts\support\magic wall rune.lua
replace
Code:
ITEM_MAGICWALL
to
Code:
8753

\data\items\items.xml
replace
Code:
<item id="8753" name="the shadow nexus" />
to
Code:
	<item id="8753" article="a" name="magic wall">
		<attribute key="type" value="magicfield" />
		<attribute key="decayTo" value="0" />
		<attribute key="duration" value="20" />
	</item>
 
i know u mean i think so copy attibutes of mw on shadow nexus id, and replace the id on spells right?

okey thanks!
^^
 
Last edited by a moderator:
regarding its functionality
try adding this to movements:
Code:
  <movevent event="StepIn" itemid="8753" function="onStepInField"/>
   <movevent event="AddItem" itemid="8753" function="onAddField"/>
 
regarding its functionality
try adding this to movements:
Code:
  <movevent event="StepIn" itemid="8753" function="onStepInField"/>
   <movevent event="AddItem" itemid="8753" function="onAddField"/>

items.xml..

Code:
  <item id="8753" article="a" name="magic wall">
     <attribute key="type" value="magicfield" />
     <attribute key="decayTo" value="0" />
     <attribute key="duration" value="20" />
   </item>

* Posting in wrong thread sorry xD
 
Hello guys. Sorry to back this question.
I am trying to do talkaction !oldmw on and !oldmwoff.
When active this change a storage that show just old mw id or new mw id (more bright and clearly).
Someone know how yo do?
 
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