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Downgraded 13.x assets to .dat/.spr format

you can but you'll have to edit your sources in order to add the missing enums and stuff

@topic
updated to 13.10.12872 version
thanks, mate! do you know where i can find a nice tutorial for this version about creating the reward box system? (that bosses reawrds)
cause in that db it doesn't exist yet. (TFS 1.4.1 10.98)
 
updated with 13.10.12892 version stuff, and also generated with an updated tool by @SpiderOT
I hope everything is working fine, if not, let me know
Where can I find the items.otb that are related to the 13.10 version? Also are there any necessary edits related to item.cpp code?
because it already gives me a warning
Rich (BB code):
[Warning - IOMap::loadMap] This map needs an updated items.otb.
.
 

I don't know if there are any edits needed, I can't test it at the moment
Yes, it gives the same warning in the server console (but the engine continues to read) But I don't know why it gives this error and I guess it needs some edits in C++ I will be waiting for an update until I end the server.
 
Can you verify that your object builder opens outfits 1000-1099? I can't see these outfits at all, the first one in the sequence is 1011. I don't know if it's a fault of the object builder or the dat/spr. I'm currently using Object Builder 0.5.4-dev (dbko-inferno.pl) whiteBlXK + Current assets (13.10) downgraded to .dat/.spr format 12.31.


image.png
 
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Can you verify that your object builder opens outfits 1000-1099? I can't see these outfits at all, the first one in the sequence is 1011. I don't know if it's a fault of the object builder or the dat/spr. I'm currently using Object Builder 0.5.4-dev (dbko-inferno.pl) whiteBlXK + Current assets (13.10) downgraded to .dat/.spr format 12.31.


image.png
that is a known issue from object builder, not related to the client files
 
I've compiled this as 8.6 and tried to reload attributes like you mentioned in the other post but my items editor is failing to load the files to allow me to reload attributes from the otb. Could you provide a link to your item editor or if you have a moment, use the object editor to recompile the latest spr files from Git as 8.6 (w/ all check boxes enabled, transparency, frames, etc) then try to load it with the otb from downgraded tfs 1.5 in your item editor. That's when I experience the issue, so I can't reload attributes like you said. If you've done it in the past with no issues then just let me know what item editor you are using as mine keeps throwing me errors.
 
Just FYI, .spr and .dat files are saved for version 11.00, not 10.98.
Man I love you! <3 I was stuck with this problem for so long.... 😅
Post automatically merged:

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What this?
 
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I'm kinda lost, don't know how can I fix my problems.
I've got similar issue like @Eiffel, but I guess I didn't understand the solution.
make sure to use the correct otb version at clients.xml

The best what I've achieved so far is working new assets in game client and server, but when I try re-open map in RME I get unsupported client (8) error (but still with errors in console about to new keys and attributes that does not exist in TFS 1.4.2, but its easy fixable).
I tried adding new folder "1286" with all files from zbizu's repo linked above in quote, but didn't work. So I assume I have to change something in RME files. Maybe its because in clients.xml there is declared 12.86, but current sprites are 13.10?
Also, everytime I open RME I get error like buddy above (uknown item group declaration).

Can someone explain step by step what should be done, to make it work with TFS 1.4.2, client 10.98, RME by Zbizu and newest sprites?
 
guys this is not a support thread, if you have any issue, open a support thread and hope someone will help you, I'll keep updating the files now and then, but I have no idea if they will break or not, I have not tested them anymore, and I have no idea what have changed to update the main post, I don't have a server to test it anymore (I lost interest in ot stuff and deleted almost everything that I used to test stuff).

only use these files if you know what you are doing and what is needed to make them work!!!
 
Well shucks dude; if you have a free day and would be available to help guide me with the information you do possess Id be willing to compensate you for your time.
 
guys this is not a support thread, if you have any issue, open a support thread and hope someone will help you, I'll keep updating the files now and then, but I have no idea if they will break or not, I have not tested them anymore, and I have no idea what have changed to update the main post, I don't have a server to test it anymore (I lost interest in ot stuff and deleted almost everything that I used to test stuff).

only use these files if you know what you are doing and what is needed to make them work!!!
Okay, not mad or any but like why are we able to comment on this? I mean what should we comment if not questions regarding your release?

(Please no drama, just asking questions)
 
Do you still need to recompile server to get this? or is it implemented already?
 
Can someone explain step by step what should be done, to make it work with TFS 1.4.2, client 10.98, RME by Zbizu and newest sprites?

RME:
you can find RME with TFS OTBs here:

Do not edit its files. If you want 12.90 map, you make 12.90 map and select spr/dat from this thread.

Client:
just put spr/dat from this thread in client directory

Server:
just copy otb from RME (if you want 12.90, you copy otb from data/1290 to your server data/items)
If the otb doesn't load, you probably need small source edits for your server to support it.

Please don't DM me in discord. I don't have time to guide you through troubleshooting process. Use the support board.
 
Where can I find the items.otb that are related to the 13.10 version? Also are there any necessary edits related to item.cpp code?
because it already gives me a warning
Rich (BB code):
[Warning - IOMap::loadMap] This map needs an updated items.otb.
.

Yes, it gives the same warning in the server console (but the engine continues to read) But I don't know why it gives this error and I guess it needs some edits in C++ I will be waiting for an update until I end the server.

Did you find a solution to this? @Shalaby
 
Did you find a solution to this? @Shalaby
Unfortunately, I'm still waiting for an update on this matter. However, if I find some free time, I may try to code a solution myself. Alternatively, I need to understand how the new items are being read, as there may be some limits in the sources related to the items.
 
Unfortunately, I'm still waiting for an update on this matter. However, if I find some free time, I may try to code a solution myself. Alternatively, I need to understand how the new items are being read, as there may be some limits in the sources related to the items.
dang.. did you get any of the new items in raw/others to load?
 
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