ItsMeMagic
Old Tibia Player.
Let me introduce myself, my name is Magic and i have been a tibia player since i had memory, when a cousing show me the game and i was like "seriously you play this?" and after 3 days i was calling him to ask what was the name of the game that he showed to me that day, i played multiples OTS in these years and also played global in different worlds recently so there is a "little" of experience about the game.
So let's get to the point.
What is Rushabra (Rushador/Rusher, + Brazil = Rushabra IQ200)
Rushabra borns inspired in multiples servers and also aims to be a low rate long-term server.
Why 8.0?
We all know what happens in 7.4 servers, there are some people who tolerate playing against players with aimbot but there are other people who are tired from this, and i did not want to start a headache even with a "anti bot system"((which people love to write this in their ads and you still can use hotkeys with some easy program.) and then watch a record reporting a player and then you ban someone from x team and the other team start crying etc.. so to avoid this HOTKEYS.
Why it is inspired in multiples servers?
I took the "concept idea" about rarity system from Tibiascape (I met the rarity system there so my bad if someone had the idea b4)
I took the "concept idea" about on Chain Monster from SOE. (Which is so fun and awesome idea.. my respect.)
And i am truly inspired by Nostalher and Dura for being online so much time and for they respect to the players.(not doing any reset even if players/donations goes down.) (which is one of our core foundations)
Rates Information:
Experience: 1x (*) (Diabolic Monsters x2 exp, Deadly Monsters x3 exp)
Skills: 1x
Magic: 1x
Loot: 1x
Respawn: 1.5x
Rushabra Discord
Rushabra have also unique ideas and i will show you in the next posts.
I'm the mind/owner of the project so thanks to everyone who contribute to the project.
I'm still deciding some stuff so yeah i will ask some things if someone get interested with the post if not thanks anyways for reading.
So let's get to the point.
What is Rushabra (Rushador/Rusher, + Brazil = Rushabra IQ200)
Rushabra borns inspired in multiples servers and also aims to be a low rate long-term server.
Why 8.0?
We all know what happens in 7.4 servers, there are some people who tolerate playing against players with aimbot but there are other people who are tired from this, and i did not want to start a headache even with a "anti bot system"((which people love to write this in their ads and you still can use hotkeys with some easy program.) and then watch a record reporting a player and then you ban someone from x team and the other team start crying etc.. so to avoid this HOTKEYS.
Why it is inspired in multiples servers?
I took the "concept idea" about rarity system from Tibiascape (I met the rarity system there so my bad if someone had the idea b4)
I took the "concept idea" about on Chain Monster from SOE. (Which is so fun and awesome idea.. my respect.)
And i am truly inspired by Nostalher and Dura for being online so much time and for they respect to the players.(not doing any reset even if players/donations goes down.) (which is one of our core foundations)
Rates Information:
Experience: 1x (*) (Diabolic Monsters x2 exp, Deadly Monsters x3 exp)
Skills: 1x
Magic: 1x
Loot: 1x
Respawn: 1.5x
Rushabra Discord
Rushabra have also unique ideas and i will show you in the next posts.
I'm the mind/owner of the project so thanks to everyone who contribute to the project.
I'm still deciding some stuff so yeah i will ask some things if someone get interested with the post if not thanks anyways for reading.
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