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[Europe] [Custom] Medivia Infinity | May 2 | High-rate |

Server Website/AAC
https://medivia.online
Server Address
medivia
Server Port
1000
Client Protocol
7

Saphron

Rare Pepe
Joined
Jul 7, 2010
Messages
729
Reaction score
1,309
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Welcome to Infinity – The Ultimate Medivia Experience Begins!

Our oldest world, Legacy, has been online for over a decade without a single reset.

Launch Date:
Friday, May 2, 2025 20:00 CEST
World Type: High-Rate | Marketplace | 3x loot | Hosted in Europe


Enter Infinity, our brand-new Medivia server, designed for thrill-seekers, grinders, RPG adventurers, and PvP players alike.
This is not just another world - this is your portal into boundless progression, fast-paced gameplay.
Modernized features while preserving that nostalgic charm of true old-school.

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Infinity will be overseen by our highly trusted GM Tails, who will ensure fair gameplay by safeguarding it against any rule violations.

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Why Infinity?

High-Rate Server:
Accelerated EXP and Skill gains to fuel your ascent through the ranks.
Hotkeys Enabled: Modern combat precision for smooth and strategic battles.
3x Loot Rate: Hunt smarter and richer – triple the rewards await!
Stash System: Organize your treasures with ease – efficiency is key.
In-Game Marketplace: Trade, buy, and sell seamlessly with other adventurers.
European Host: Low latency and stable gameplay for the best combat and exploration feel.

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Endless Content – Rediscover the Magic

Mystery quests, factions, tasks, await you here!
Over 13 years of content updates, endless gameplay.
Hundreds of unique monsters, elite variants and difficult bosses.
Fully integrated weather system, HD sprites, immersive sounds, shaders.
Enjoy both peaceful mining and fishing, or dive into the chaos of PvP battlegrounds.

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Legendary Items

will started dropping from the most fearsome foes in the game — the Legendary Elite Monsters.
Legendary items can introduce new playstyles or give you an edge in battle.
They’re as rare as they are powerful. Obtaining one is a feat worthy of the hall of fame.

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Medivia Infinity – Be Part of the Legacy

We’ve been setting the gold standard for stability since 2009.
Create your account, prepare your hotkeys, and gather your party.
The gates of Infinity open May 2nd, 20:00 CEST.

medivia.online
discord.gg/medivia
 

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You say "This is not just another world - this is your portal into boundless progression, fast-paced gameplay". I am not flaming but what is exactly different from this server than any of the other highrate medivia worlds that have been launched and merged after X amount of months? I enjoyed medivia when i played but it runs into the problem of the shop is very p2w and whoever spends the most amount of medivia coins at launch will be so much farther ahead as they just spam runes and exp boost from donation shop.
 
You say "This is not just another world - this is your portal into boundless progression, fast-paced gameplay". I am not flaming but what is exactly different from this server than any of the other highrate medivia worlds that have been launched and merged after X amount of months? I enjoyed medivia when i played but it runs into the problem of the shop is very p2w and whoever spends the most amount of medivia coins at launch will be so much farther ahead as they just spam runes and exp boost from donation shop.
The server I love the most, and the one that taught me to love version 7.4, was Medivia. It's my eternal love.

Those early days of Pendulum. Thank you, Medivia, for teaching me to love version 7.4.

How strange those days were when Medivia still had the original islands of Tibia.

I hope that one day God will give me the chance to see another world like this great server.

With original maps
 
You say "This is not just another world - this is your portal into boundless progression, fast-paced gameplay". I am not flaming but what is exactly different from this server than any of the other highrate medivia worlds that have been launched and merged after X amount of months? I enjoyed medivia when i played but it runs into the problem of the shop is very p2w and whoever spends the most amount of medivia coins at launch will be so much farther ahead as they just spam runes and exp boost from donation shop.

This time, players can experience Medivia with a marketplace, which means the early game will be less painful due to the lack of trade offers for gear they are interested in. Additionally, we have implemented the legendary items, which will definitely make things more interesting in the long run.
 
Good timing, i was just aching to try out medivia. Havent played since the custom map.
 
Medivia hands down the best server that has been released to see it from it's start to were it is now is just a testament of the team - most beautiful and professionally ran server.
 
Medivia is really one of the best servers out there. I was playing on Progeny few years before and it was great experience. Only thing i dislike about this game is a greedy business model.
 
Medivia is really one of the best servers out there. I was playing on Progeny few years before and it was great experience. Only thing i dislike about this game is a greedy business model.
because of that model they opening another highrate ot. its all about fast money
 
I stopped logging in once i realized my melee skill advance from 142 melee to 143 with BIS 1 handed weapon only gave me 2 damage more for like 5 months of training lmfao, also did all the solo content stuff possible for ek and theres literally nothing else to do on the game but grind levels, theres no crafting or anything like that to improve gear which is long overdue.
 
Medivia is really one of the best servers out there. I was playing on Progeny few years before and it was great experience. Only thing i dislike about this game is a greedy business model.

because of that model they opening another highrate ot. its all about fast money

I'm very transparent about this on our Discord. Over the years, I've consistently stated that the primary goal of introducing new worlds is to generate revenue and attract both inactive and new players to the game once again. The main intention of new worlds was always to draw player attention and fund future development. You act as if you have uncovered some secret, but in reality, this is common knowledge within our community because we are open and transparent about everything we do.

However, if this is a concern for you, we offer the Divinity world, which has no pay-to-win elements and only a very minimal in-game store. In this environment, all players, regardless of whether they pay or not, have equal opportunities.

imagine they opened a real oldschool medivia version. that would make sense for once. not same world over and over again.

Maybe it's time to stop dwelling on the past. You can either fully enjoy Tibia 7.4 as it originally was by playing servers like Tibiantis or explore entirely new experiences with Medivia in its current form. Expecting something in between isn't going to lead anywhere worthwhile. That's certainly not something I can ever offer you.
 
imagine they opened a real oldschool medivia version. that would make sense for once. not same world over and over again.
Something very beautiful but we know it won't happen
I'm very transparent about this on our Discord. Over the years, I've consistently stated that the primary goal of introducing new worlds is to generate revenue and attract both inactive and new players to the game once again. The main intention of new worlds was always to draw player attention and fund future development. You act as if you have uncovered some secret, but in reality, this is common knowledge within our community because we are open and transparent about everything we do.

However, if this is a concern for you, we offer the Divinity world, which has no pay-to-win elements and only a very minimal in-game store. In this environment, all players, regardless of whether they pay or not, have equal opportunities.



Maybe it's time to stop dwelling on the past. You can either fully enjoy Tibia 7.4 as it originally was by playing servers like Tibiantis or explore entirely new experiences with Medivia in its current form. Expecting something in between isn't going to lead anywhere worthwhile. That's certainly not something I can ever offer you.
Open a world when Pendulum was just starting out, and you'll see 1,000 players online daily on a single server. That way, you'll have enough to fund your real project, which is the original Medivia.

I think it would be the number 1 server currently on the leaderboard.

For many months, it's been very difficult to beat a server like this, both due to the server's quality and the reliability of the management.

The reason large corporations around the world have existed for decades is because they give customers what they ask for and want...
 
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I'm very transparent about this on our Discord. Over the years, I've consistently stated that the primary goal of introducing new worlds is to generate revenue and attract both inactive and new players to the game once again. The main intention of new worlds was always to draw player attention and fund future development. You act as if you have uncovered some secret, but in reality, this is common knowledge within our community because we are open and transparent about everything we do.

However, if this is a concern for you, we offer the Divinity world, which has no pay-to-win elements and only a very minimal in-game store. In this environment, all players, regardless of whether they pay or not, have equal opportunities.



Maybe it's time to stop dwelling on the past. You can either fully enjoy Tibia 7.4 as it originally was by playing servers like Tibiantis or explore entirely new experiences with Medivia in its current form. Expecting something in between isn't going to lead anywhere worthwhile. That's certainly not something I can ever offer you.
Just one question. fair enough if you have your own vision and wanna continue with that. But since you opened this many worlds anyways. why not open one retro medivia world? Where we go to the time when pendulum was first created. Why not offer a world like that to a large community out there that rather not play your "newer" worlds. Whats stopping you from opening that? I'm sure it will have at launch 1000 players.
 
Just one question. fair enough if you have your own vision and wanna continue with that. But since you opened this many worlds anyways. why not open one retro medivia world? Where we go to the time when pendulum was first created. Why not offer a world like that to a large community out there that rather not play your "newer" worlds. Whats stopping you from opening that? I'm sure it will have at launch 1000 players.

I completely understand the nostalgia and attachment you have to the older versions of Medivia. However, truth to be told it's technically not possible to simply run an older version of Medivia from 2017.

Over the years, Medivia has continuously evolved. Programming structures and underlying technologies have all been significantly updated and improved. Older codebases and resources were phased out precisely because they had limitations, inefficiencies or compatibility issues that prevented further growth and improvements.

Programmers such as myself have moved forward with new tools and systems that are fundamentally incompatible with old game assets and scripts. The differences between past and current versions are substantial enough that reverting or running parallel older versions would just cause serious conflicts, software and hardware incompatibilities and stability problems.

In short, it's not a matter of preference or willingness, but rather a technical impossibility given the current state of the game.
 
Medivia is the best thing that could have ever happened to this game. You pushed the boundaries so far and so many times even with cip itself running behind you. Besides the long very list of mistakes you have committed I can no more say that Medivia was the inspiration of every well born server.

Pay to win was always your achilles heel but I guess you did the math...

I played the first day of Tibiantis legacy and ended my journey in Medivia pendulum after you inserted 8.0 mechanics out of nowhere (god damn why).... before that I joined the lore of Spectrum, I've assisted the wars in Destiny, I gave my life in odyssey (16 hours gameplay avr or more) and broke my ass rpging in Eternum. I'd do it all again over and over.

Glad you are back in otland. Thanks for all these years, i'd be glad to play back if you run a divinity but charging me only 10 usd month :). I recommend Medivia at all.
 
I completely understand the nostalgia and attachment you have to the older versions of Medivia. However, truth to be told it's technically not possible to simply run an older version of Medivia from 2017.

Over the years, Medivia has continuously evolved. Programming structures and underlying technologies have all been significantly updated and improved. Older codebases and resources were phased out precisely because they had limitations, inefficiencies or compatibility issues that prevented further growth and improvements.

Programmers such as myself have moved forward with new tools and systems that are fundamentally incompatible with old game assets and scripts. The differences between past and current versions are substantial enough that reverting or running parallel older versions would just cause serious conflicts, software and hardware incompatibilities and stability problems.

In short, it's not a matter of preference or willingness, but rather a technical impossibility given the current state of the game.
The love I feel for the old Media is like the love a father feels for his son.

That nostalgia will remain in my heart and in the hearts of many others.

I'd like to play a version of Media again, but with the original worlds.

Thank you so much
 
I completely understand the nostalgia and attachment you have to the older versions of Medivia. However, truth to be told it's technically not possible to simply run an older version of Medivia from 2017.

Over the years, Medivia has continuously evolved. Programming structures and underlying technologies have all been significantly updated and improved. Older codebases and resources were phased out precisely because they had limitations, inefficiencies or compatibility issues that prevented further growth and improvements.

Programmers such as myself have moved forward with new tools and systems that are fundamentally incompatible with old game assets and scripts. The differences between past and current versions are substantial enough that reverting or running parallel older versions would just cause serious conflicts, software and hardware incompatibilities and stability problems.

In short, it's not a matter of preference or willingness, but rather a technical impossibility given the current state of the game.
Clearly, you can't just adjust a few parameters in configuration files and expect a "retro" server to run after so many years. We understand that. Running retro servers for games such as WoW, Aion Classic etc. probably wasn't easy either. Saying it's "technically not possible" seems disingenuous.
 
Clearly, you can't just adjust a few parameters in configuration files and expect a "retro" server to run after so many years. We understand that. Running retro servers for games such as WoW, Aion Classic etc. probably wasn't easy either. Saying it's "technically not possible" seems disingenuous.

I genuinely don't care whether it was simple or difficult for WoW or Aion Classic. For us, it's simply not feasible, and that's a decision we're firm on. I neither have the time nor desire to put my entire team under months of pressure to chase an elusive fantasy. We already have our hands full with the current state of Medivia, and there's no room for additional projects beyond our existing workload.
 

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