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[USA] [CUSTOM] Tibia-MU Browser Game

Server Website/AAC
https://tibia-mu.com
Server Address
tibia-mu.com
Server Port
8080
Client Protocol
10

tonymacarrone

Premium User
Premium User
Joined
Nov 20, 2025
Messages
38
Reaction score
26
Server name: Tibia MU Online
Server address: Tibia-MU | Browser game (https://tibia-mu.com)
Client: Custom browser based client
Download required: No
Uptime: 24/7
Current state: Alpha
Hosted in: US-Miami

About the server
Tibia MU Online is a fully custom browser based game that mixes MU Online and Tibia mechanics into a single experience. There is no Tibia client version involved, as the game runs directly in your browser.
The world uses a custom MU inspired map and focuses on PVE progression, while PVP follows Tibia style mechanics, classes, and spell systems.

Main features
  • Play instantly in your browser, no download required
  • Custom MU Online map with unique zones
  • Reborn system for long-term progression (MU private servers-style)
  • Enchant system for upgrading equipment
  • Jewel drops similar to MU Online
  • Tibia classes, spells, and PVP rules
  • Auto Hunt with configurable presets
  • Player Market for trading items
  • Party system with shared experience
  • In-game Wiki and NPC interaction
  • Custom hybrid gameplay — not a clone of any game

Additional information
This is an alpha stage server. Systems and balance are actively being developed and tested. Feedback is welcome, and frequent updates are expected as development progresses.

Walkthrough:

Anihi Quest:

Website and game access:
Tibia-MU | Browser game (https://tibia-mu.com)
 

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So where is the MU part? It really doesn't feel like Tibia + MU, unfortunately :( No wings, no custom sprites, not classes, no spells.
 
So where is the MU part? It really doesn't feel like Tibia + MU, unfortunately :( No wings, no custom sprites, not classes, no spells.
It's for sure on my plans, but it's on very early stage at moment, I'm leaving this part that takes too much time for phase 2 and focusing on fix/improve the current mvp
 
Can I just ask for your reasoning of the auto hunt/bot feature? What's the point of having a completely custom server with fancy systems if the player isn't even going to be playing?
Since it's a browser game it's really easy to implement a bot just by creating some extension, there is literally nothing I can do.

I already implemented it myself to make it fair to everyone, and I want to make the pve more like an idle game based on high rating old mu servers.

However for pvp and some events like blood castle (wip), and future things like that, the auto hunt will have no utilities for those
 
I mean.. Literally no OT server owner can stop anyone from using a bot on their server, doesn't stop them from trying to enforce not using them. Idk, sounds like a weak excuse to me, but you do you. ;o
 
I mean.. Literally no OT server owner can stop anyone from using a bot on their server, doesn't stop them from trying to enforce not using them. Idk, sounds like a weak excuse to me, but you do you. ;o
No excuses. Since it is a browser game, my goal here is not to be anyone's main game, but a second screen casual game. That said, I see your point, and once I have a solid build, I can open a hardcore server with no tools and a low exp rate if there is player interest. To be honest, it is still very early and I am testing things. Thanks for the feedback, mate, I really appreciate it
🫂
 
Can I just ask for your reasoning of the auto hunt/bot feature? What's the point of having a completely custom server with fancy systems if the player isn't even going to be playing?
Have you ever met Tibia players? 😅
 
I understand the satire but something something Baader-Meinhof Phenomenon something something.
Experience with servers something something. Majority will always bot and demand built-in bot. That's what Tibia is, almost idle type game (forced by players).
 
Foreign Language, please post in English outside of native language boards.
Server name: Tibia MU Online
Server address: Tibia-MU | Browser game (https://tibia-mu.com)
Client: Custom browser based client
Download required: No
Uptime: 24/7
Current state: Alpha
Hosted in: Brazil


About the server


Tibia MU Online is a fully custom browser based game that mixes MU Online and Tibia mechanics into a single experience. There is no Tibia client version involved, as the game runs directly in your browser.


The world uses a custom MU inspired map and focuses on PVE progression, while PVP follows Tibia style mechanics, classes, and spell systems.


Main features


  • Runs entirely on browser, no client download
  • Custom MU Online map
  • PVE focused gameplay with MU mechanics
  • Tibia style PVP rules
  • Tibia classes and spell system
  • Reborn system for long term progression
  • Enchant system for equipment
  • Jewel drops similar to MU Online
  • Custom hybrid gameplay, not based on any Tibia version

Additional information


This is an alpha stage server. Systems and balance are actively being developed and tested. Feedback is welcome, and frequent updates are expected as development progresses.


Website and game access:
Tibia-MU | Browser game (https://tibia-mu.com)

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I tried to create a character, but I didn't finish.
Is the game still incomplete and unavailable?
 
Last edited by a moderator:
tentei criar um personagem, mas nao conclui
ainda está incompleto o game e indisponível ?
Can you try with a different nickname, please? I'll be addressing some known bugs today with character creation, let me know if you still not able to create your character
 
Can you try with a different nickname, please? I'll be addressing some known bugs today with character creation, let me know if you still not able to create your character
I was able to create the character, but I checked that even when eating food, the character still shows hunger. Is this normal or will it be resolved?
 
Last edited by a moderator:
consegui criar o personagem, porém verifiquei que mesmo comendo food, sempre mostra que o personagem ainda está com fome, é normal ou vai ser arrumado ?
Food is very buggy at the moment. I will probably remove it soon, since we are going to have item properties with regeneration and leech to help with sustain, so food will be useless
 
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