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What happened to servers without custom clients?

MutantAssassin

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I've noticed that most OT servers nowadays have a custom client (usually only for windows BTW). I am sorry, guys, but I don't trust most of the OT owners enough to run in my computer an executable file given by them. Therefore, I was looking for OT servers which I could run simply by typing the IP server and the ports at Mehah's version of OTClient (but it would be OK to download custom SPR/DAT files when required). And wondering why OT owners don't consider people who care a lot about security and simply assume that everyone will blindly trust them and download their client.

Cheers,

Assassina Mutante.
 
Most servers want custom stuff. Big ones implement proxies into ot clients so clients don't feel the lag during DDoS. Security of clients was never big thing in OTS community
 
Rafidea is exactly the server you are asking about. The only thing about not having custom client that hurts me is that it encourages others to use bot as basic otc have built in bots. But even without it people will still easily find a way to use bots (inject in client or use external programs) that I do not have time and wish to pursuit. I just came to a moment where botters and non botters play next to each other, not giving a fk about it as it is a chillout, not competitive type of server.
 
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""I don't trust most of the OT owners enough to run in my computer an executable file given by them."
This is really a you problem.

There is no way at this time that developers are going to use IP changers to enter their game, it creates extra walls for the player to hop over to even join the game. Most players don't even know what an IP Changer is anymore. Now it is all baked into the client, making it as easy as can be.

One can argue bot access, however any client CIP or OTC can be created a bot for, macro is always possible with any auto tasker.



You are very right tho in your instinct not to trust anyone, especially in this community. People only ever think about money and the gain of it. Most people who are posting opinions often don't even have their own server or have never had one while they talk out of "experience".

Use your own instincts with what server to join, you can see within a glance if it's a cash grab or not, and if it's a cash grab, the trust is lower imo and I would search further.

I can be very biased and give you some servers (Dura) however it's best to find out yourself, this way the server sticks more to you.


You see a server with AI website, AI posts? Yeah good luck, I understand where the distrust come from, really.
I see sometimes hosters having fully AI-developed platform, and they want me to host my project there? Are they crazy.
 
Most servers want custom stuff.
I might be wrong, but I believe most servers don't change protocol (at least not in any radical way). I am wondering now if we could create some kind of "universal otserv protocol", to make the client automatically download custom sprites and stuff, when required.

Big ones implement proxies into ot clients so clients don't feel the lag during DDoS. Security of clients was never big thing in OTS community
Very large servers will naturally be safer.

Rafidea is exactly the server you are asking about. The only thing about not having custom client that hurts me is that it encourages others to use bot as basic otc have built in bots. But even without it people will still easily find a way to use bots (inject in client or use external programs) that I do not have time and wish to pursuit. I just came to a moment where botters and non botters play next to each other, not giving a fk about it as it is a chillout, not competitive type of server.
I took a look and unfortunately it is not my kind of server. It is Poland based (and I am from Brazil) and I more into a RPG experience than about playing an enforced PVP server. But I wish you very good luck at your server. :)

""I don't trust most of the OT owners enough to run in my computer an executable file given by them." This is really a you problem.
Well, IMO security should be a concern to everyone. 20 or 30 years ago, crackers were just trying to prove themselves or to compensate being nerds without any chance of getting a girlfriend. Nowadays, they want money. So we better watch out if those custom clients aren't stealing passwords or other sensitive information.

There is no way at this time that developers are going to use IP changers to enter their game, it creates extra walls for the player to hop over to even join the game.
It depends. A custom client may be a way to convince some players to try the server, but it will scare those who cares about computer security.

Most players don't even know what an IP Changer is anymore. Now it is all baked into the client, making it as easy as can be.
Notice that I am not complaining about giving the player an option of downloading a custom client. My key point is the absence of other options.

One can argue bot access, however any client CIP or OTC can be created a bot for, macro is always possible with any auto tasker.
It is very hard to get rid of bots, to change the client will only make it harder. I have a strong (and unpopular) opinion that a server where using bots gives a player decisive advantages is a server that's overly encouraging boring, repetitive grinds, and that this is a flaw in the game's core design. But let's drop it, we're already digressing from the main topic.

You are very right tho in your instinct not to trust anyone, especially in this community. People only ever think about money and the gain of it. Most people who are posting opinions often don't even have their own server or have never had one while they talk out of "experience".

Use your own instincts with what server to join, you can see within a glance if it's a cash grab or not, and if it's a cash grab, the trust is lower imo and I would search further.

I can be very biased and give you some servers (Dura) however it's best to find out yourself, this way the server sticks more to you.
Actually, Dura was one of the servers which I found at the "server gala" section and I thought it was worthy trying it out. But I couldn't because the usage of their custom client is mandatory.

You see a server with AI website, AI posts? Yeah good luck, I understand where the distrust come from, really.
I see sometimes hosters having fully AI-developed platform, and they want me to host my project there? Are they crazy.
This community is getting weirder and weirder. I miss the times in which it was about having fun creating servers and playing them, our servers were simpler, but funny. Nowadays many server owners only cares about getting money. It ruined everything.

Well, thank you all for your replies (and apologies for this cold murder of the English language - I am kind of rusty).

Assassina Mutante.
 
This community is getting weirder and weirder. I miss the times in which it was about having fun creating servers and playing them, our servers were simpler, but funny. Nowadays many server owners only cares about getting money. It ruined everything.
AI has unfortunately accelerated this even further. Every week you see 5+ AI servers being released. These script kiddies who don't know how to program, all of a sudden think they can create the next best thing, and just use AI dribble so they can make a few thousand bucks.

This dilutes the server pool, and any real project that has spent years in development is just going to become lost in the world of AI servers. Kinda sad really but it is what it is.
 
Check mine, its a complete new roguelite experience playable in vanilla 10.98 client ^^
 
AI has unfortunately accelerated this even further. Every week you see 5+ AI servers being released. These script kiddies who don't know how to program, all of a sudden think they can create the next best thing, and just use AI dribble so they can make a few thousand bucks.

This dilutes the server pool, and any real project that has spent years in development is just going to become lost in the world of AI servers. Kinda sad really but it is what it is.
Beacuse AI in otservers is very powerfull, you can massive speed up things, writing custom tools, organize systems, folders, help with balance, formulas, and much more, i bet most top servers using ai nowadays for some things
 
Beacuse AI in otservers is very powerfull, you can massive speed up things, writing custom tools, organize systems, folders, help with balance, formulas, and much more, i bet most top servers using ai nowadays for some things
As usual, you missed my point.

The problem isn't using AI to assist what could already be done without it. The problem is the current rate of novices just whipping out a new server made with 100% AI because they are incapable of doing so without it. We now have a hugely diluted pool of servers where 90% of are just pure trash.
 
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I might be wrong, but I believe most servers don't change protocol (at least not in any radical way). I am wondering now if we could create some kind of "universal otserv protocol", to make the client automatically download custom sprites and stuff, when required.

Or we just leave it as it is and you download the client like every other normal person :D

If you're that scared about your passwords in 2026, then you probably shouldn’t be using them on your computer at all.
 
I am kind of busy this weekend, but I might try it out in a few days. I found Lloegrys, an Unique Roguelite Experience (https://otland.net/threads/lloegrys-an-unique-roguelite-experience.290635/) at your signature, but I couldn't find any information about how to play it.

Cheers,

Assassina Mutante.
I had the wrong link on my signature, its fixed now.

Everything about playing is on the Discord server, you can also talk to the many current active players there about it.
 
I had the wrong link on my signature, its fixed now.

Everything about playing is on the Discord server, you can also talk to the many current active players there about it.
I don't use discord. And I couldn't find in your thread any website or information about how to create an account and stuff... If you want to get more players, I would suggest you to make this information easy to find, right at the beginning of the thread. Some players (even those with a discord account) might give up joining the server for lazyness.

Cheers,

Assassina Mutante.
 
I've noticed that most OT servers nowadays have a custom client (usually only for windows BTW). I am sorry, guys, but I don't trust most of the OT owners enough to run in my computer an executable file given by them. Therefore, I was looking for OT servers which I could run simply by typing the IP server and the ports at Mehah's version of OTClient (but it would be OK to download custom SPR/DAT files when required). And wondering why OT owners don't consider people who care a lot about security and simply assume that everyone will blindly trust them and download their client.

Cheers,

Assassina Mutante.
www.virustotal.com
 
I am wondering now if we could create some kind of "universal otserv protocol", to make the client automatically download custom sprites and stuff, when required.
Universal otserv protocol... I don't think you understand the oxymoron you speak... OT == Open Tibia, the T there is very important... since it's open TIBIA it's the tibia protocol which is copied... it's the tibia protocol which changes... it's the tibia protocol which breaks backwards compatibility... If the protocol wasn't tibia's, it would no longer BE open tibia...

You cannot make your own protocol which just magically also works with all those other protocols at the same time... you can however make a program able to use any of the protocols or protocol features you desire, and that's exactly what otclient already does...

To address the topic, things will never go back to servers all just using vanilla cipsoft client with ip changers, or being completely compatible with out of the box OTC, because for starters that would be going backwards (the opposite of progress) and secondly, they would never build a userbase. If a player joined a server and it was lacking such things like a decent custom UI, a few custom systems and such... then they would just think the server owner to be lazy and the server to be boring.

The main reason the owners use custom clients (and should), rather than just "custom assets" is to protect their work! They are paying money for those assets, spending money and time on those systems... you think they want everyone to just have what they paid for, for free? Obviously greed is a top motivator at play here...
 
Universal otserv protocol... I don't think you understand the oxymoron you speak... OT == Open Tibia, the T there is very important... since it's open TIBIA it's the tibia protocol which is copied... it's the tibia protocol which changes... it's the tibia protocol which breaks backwards compatibility... If the protocol wasn't tibia's, it would no longer BE open tibia...

You cannot make your own protocol which just magically also works with all those other protocols at the same time... you can however make a program able to use any of the protocols or protocol features you desire, and that's exactly what otclient already does...

To address the topic, things will never go back to servers all just using vanilla cipsoft client with ip changers, or being completely compatible with out of the box OTC, because for starters that would be going backwards (the opposite of progress) and secondly, they would never build a userbase. If a player joined a server and it was lacking such things like a decent custom UI, a few custom systems and such... then they would just think the server owner to be lazy and the server to be boring.

The main reason the owners use custom clients (and should), rather than just "custom assets" is to protect their work! They are paying money for those assets, spending money and time on those systems... you think they want everyone to just have what they paid for, for free? Obviously greed is a top motivator at play here...
i dont think protecting assets is main reason, for most big servers i know main reason is just how easy it is to customize and add new features to otc compared to normal client or normal client with dll injection, you can buy any encoded server for a few $$ on some discords, so noone can rly protect assets, even top servers/games using otc.
 
The main reason the owners use custom clients (and should), rather than just "custom assets" is to protect their work! They are paying money for those assets, spending money and time on those systems... you think they want everyone to just have what they paid for, for free? Obviously greed is a top motivator at play here...
it is expected your assets will get leaked after first edition if they are any good these days. can't do anything about it, encryption is effective only against noob players who want to modify client for gameplay advantage.
 
it is expected your assets will get leaked after first edition if they are any good these days. can't do anything about it, encryption is effective only against noob players who want to modify client for gameplay advantage.
Very true, even your custom map will get scanned/tracked, eventually.
(Better start hussling IDs🤣)
 
I think you are all taking "assets" to only mean the "tibia assets"... but a persons custom module is also their asset. I didn't come here to argue tho, if you think OT servers are not using otclient to protect assets, that's your own prerogative to believe that... if you also believe that the only assets a user wants to protect is their sprites, well, again, that's your prerogative... I just came to offer up a perspective on why things are currently the way they are, and why the idea of a magic protocol that is not tibia, but works with all tibia protocols, is quite outlandish, IMO. That's all.
 
I don't use discord. And I couldn't find in your thread any website or information about how to create an account and stuff... If you want to get more players, I would suggest you to make this information easy to find, right at the beginning of the thread. Some players (even those with a discord account) might give up joining the server for lazyness.

Cheers,

Assassina Mutante.

I get and agree with your point, that will be done when I get to make an actual website and not a placeholder default one. I may just as well review how the information is displayed on the thread in order to facilitate entrance. But I really suggest you at least take a look on my media posted on my server threas, there are some yiutube videos shoecasing some boss fights there.

Regarding the ongoing discussion, if your game/project suffers greatly just because you assets were stolen, I don't think it offers anything more than technical refinement. You can steal 100% of my server folder, my items, classes, spells, monsters, maps and systems and I couldn't care less. What makes my project work and be unique is my own design ideas behind them and how to continue on developing them.

Having a couple custom modules and sprite palletes won't make anything special.
 
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