samuel157
/root
- Joined
- Mar 19, 2010
- Messages
- 608
- Solutions
- 4
- Reaction score
- 120
- Location
- São Paulo, Brazil
- GitHub
- Samuel10M
This source code is a mess! I believe you know how to run it in debug mode; I think that would show the problem, if your logs are only for in-game use and not for the source code!Windows 10 Pro 64 Bits TFS 0.3.6 Build 3429 My Server Crash Alone
Post automatically merged:
adminLogsEnabled = true
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = "server"
errorLogName = "error"
truncateLogsOnStartup = false
it's true?
This source code is a mess! I believe you know how to run it in debug mode; I think that would show the problem, if your logs are only for in-game use and not for the source code!Windows 10 Pro 64 Bits TFS 0.3.6 Build 3429 My Server Crash Alone
Post automatically merged:
adminLogsEnabled = true
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = "server"
errorLogName = "error"
truncateLogsOnStartup = false
it's true?