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Tradepack System (Canary)

Tradepack System (Canary) 14.12

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Hello, I made an improvised Tradepack RevScript that does not require editing anything in C++; you just need to add the folder to the scripts directory (using 14.12 base) and add the following lines to Login in Creaturescripts:

player:registerEvent("TradepackLogout") -- tradepack
player:registerEvent("TradepackDeath") -- tradepack


Basically, the system works through a LIB, which defines the tradepack price and the value increase per SQM from one point to another. The NPCs create the Golden Tradepack using 4 golden armor (this can be adjusted to other items as you prefer). The player can carry a maximum of 4 tradepacks. The NPC that creates the tradepack cannot receive that same tradepack.


If the player dies or logs out, the tradepack is automatically dropped on the ground, regardless of bless or AOL. Unfortunately, due to the default Tibia engine, it’s not possible to add a proper wagon or an indication of how many tradepacks the player is carrying—at least I couldn’t come up with a functional way.


If you have suggestions for improvements, feel free to share them so we can enhance the system.
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Author
Deletera28
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