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    1.3 8.6 Spawn boss

    Hello, i found this code here on otland made by: Snavy --[[ [+] = done [-] = not done [+] random spawn location [+] lost hp% mob/item spawn [+] spawn items + monsters on death & start next spawn countdown [-] DPS ]] local config = { SPAWN_AREAS = { {...
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    RevScripts Enviroment spell 1.3

    Hello, i would want to make this script work like this instead: *Config to use only one or more effects, for example 3, 5, 10 and 20. *Config to use specific different locations not only from pos topos, for example Position(116, 423, 7), and Position(126, 443, 7), and Position(135, 436, 7)...
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    Mana rune problem 1.x

    Hello, i have run in to a problem where i cant get this script: local runes = { [2298] = { voc = {1, 2, 3, 4, 5, 6, 7, 8}, min = {level = 1, maglv = 6}, max = {level = 1, maglv = 8}, } } local likePotions = true function onUse(cid, item, fromPosition...
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    Mana rune tfs 1.x+

    Hi, i have just started trying to learn a bit more about the basic scripting but i have run into a problem Not made for TFS 1.x at the begining but have tryed to translate The basic thing is that i want it to work one way if you are knight and one way if you are not code: local runes = {...
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    Runes

    Soo i would like some help with two runes. Tfs 0.4 3887 The first one i need it to work in 2 ways so ek and mage dont act from the same min/max to make it easyer to tweek. local array_knight = {1, 2, 4, 5, 6, 8, 9, 10, 12} function onUse(cid, item, fromPosition, itemEx, toPosition) local...
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    Paladin rune

    So i got my paladin rune to work but it only show +xxx mana and i want it to show hp to (like spirit rune) but i cant get it to do so tfs 0.4 3887 local vocations = {3, 7} function onUse(cid, item, frompos, item2, topos) if isInArray(vocations,getPlayerVocation(cid)) then...
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    Rune error

    Trying to make all the runes to only work for the right voc but keep getting a error Script. local exhausted = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhausted, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition...
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    Items on level

    Okay so got help with this earlier but got a new problem with this. Im using this script to give a reward at a specifik lvl. local items = { {itemid = 7458, count = 1}, {itemid = xxxx, count = yyyy} } local bagId = 2000 function onAdvance(cid, skill, oldlevel, newlevel) if...
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    Reward at level (Need help)

    So need some help with this... function onAdvance(cid, skill, oldlevel, newlevel) if newlevel >= 150 and getCreatureStorage(cid, 44923) == -1 then doCreatureSetStorage(cid, 44923, 1) doPlayerAddItem(cid, 7458, 1) doPlayerSendTextMessage(cid...
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    Spells

    Okay so i dont know what im doing because this is new for me soo look here. Tfs 1.2 10.77 This spell is done with an old spellcreator that i found on otland and it do not work (didnt think it would work either) but what do i need to change to make it work? Dont know how to make spells at all...
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    Pvp no/off

    Tfs 1.2 10.77 Can someone make an npc who can change between no-pvp and pvp but when you have no-pvp you gain 25% less exp? And some sort of payment for this service? Thanks!
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    Pvp no/off

    Tfs 1.2 10.77 Can someone make an npc who can change between no-pvp and pvp but when you have no-pvp you gain 25% less exp? And some sort of payment for this service? Thanks!
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    Info AbsorbPercentAll

    How should this look if i want it to show protection to all? For example. Protection 20% player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, 'Magic Level: ' .. target:getMagicLevel()) Thats apart of a script im using atm. And another thing how do i get this to show its ml and...
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    Solved Lottery Ticket

    Would like some help here to make this script so when i use this item (id 5957). Then i get a 25% chance to get one item and/or 10% chance to get another. TFS 1.2 function onUse(player, item, fromPosition, target, toPosition, isHotkey) if math.random(50) == 1 then...
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    Suggestion

    On an high exp server whould you rather have the same Aol system like tibia or would it be better to skip aol and dont have any item loss?
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