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  1. psilocibe

    Existem BR's?

    Sim, estamos vivos, porem estamos hibernando.
  2. psilocibe

    Existem BR's?

    Algum Br por ai ?
  3. psilocibe

    Existem BR's?

    É nois então nessa porra mlks
  4. psilocibe

    Existem BR's?

    Cara, se meter um host BR em 2 segundos nego derruba. Sem choro.
  5. psilocibe

    Existem BR's?

    YEAHH,.. RUMO A 8 ANOS DE CONTA GOGOGOGO ! HEHEHE
  6. psilocibe

    Existem BR's?

    AI paradize.servegame.com entra e confere.
  7. psilocibe

    Definitivamente Otserver Não Da Dinheiro ?

    Cara me passa teu skype ai pra conversar, tenoh baiak tbem. ou loga no meu server
  8. psilocibe

    Player no drop item in tiles pvp ?

    Exactly, but do not know how to do in the script. :/ any ideia ?
  9. psilocibe

    Player no drop item in tiles pvp ?

    Now the players are killing 100x to get the item. Is there a way to make one player can kill X times someone?
  10. psilocibe

    Player no drop item in tiles pvp ?

    Hail! This script makes when the player dies to another player he drope an item in the event id 5925, how do I the script does not give the item in arenas or tiles pvp? where the player dies and should not drop anything? I like this work? function onKill(cid, target, lastHit) local item,count...
  11. psilocibe

    Attackspeed for wands.

    any ideia ?
  12. psilocibe

    Attackspeed for wands.

    error. [12:3:45.863] [Error - Weapon Interface] [12:3:45.863] data/weapons/scripts/donatestaff.lua:onUseWeapon [12:3:45.863] Description: [12:3:45.863] data/weapons/scripts/donatestaff.lua:12: attempt to index global 'config' (a nil value) [12:3:45.863] stack traceback: [12:3:45.863]...
  13. psilocibe

    Attackspeed for wands.

    Any ideia ?
  14. psilocibe

    Attackspeed for wands.

    This script gives attack speed for a wand or staffs, but it also kills people in PZ area. How do I fix this? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, 40) setCombatParam(combat...
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