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  1. Slavi Dodo

    OtLand Re-opening Staff Recruitment Board

    Hello, it's been a while in otland and I love that place and would like to keep it satisfying like old days! I'd like to apply for a moderator position (and global if applicable)!
  2. Slavi Dodo

    Programmer Offering programming job

    As this community turns out to be be irresponsible, and is full of crucible people, I am quiting. The fact that some people has already did me harm enough and ruined my paypal account with chargebacks. I will no longer accept any work/payments from otland/tibia-related jobs except from those who...
  3. Slavi Dodo

    [Tibia 11][Protocol 11.10] Inspect and VIP Groups

    hehe idk how i forgot to add this, but for those developing vip groups Joe mentioned in VipGroups (server packet) // Always 0 in my tests. Not sure what it could be. msg.addByte(unknown); this is amout of vip groups you can create (tibia's value is 0 for free players, 5 for premmy players)...
  4. Slavi Dodo

    Programmer Offering programming job

    My relationship with shadowrealm is good and I have left the team for RL issues.. I don't blame Ashtar nor shadowrealm devs for your own ideas, and I can just mention him to resolve this here by proving my consistency. A simple like react from both nekiro and ashtar would just be fine. @Ashtar...
  5. Slavi Dodo

    Converting .dat, .spr to a sprite atlas.

    Hello, long time no see, I've just published an update that marks the future of this small application. It's now a lot faster, it used to take up to 30~40 minutes for 1098 files, now it takes exactly 160~165 seconds (2+ ~3 minutes). You can find that commit there...
  6. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    Currently, only the latest protocol 10.98. Changing to earlier protocols requires more time and knowledge of how they worked! Stay tuned!
  7. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    Hello, I'd like to publish the alpha 5th version of the client. slavidodo/OpenTibia-Unity (https://github.com/slavidodo/OpenTibia-Unity) Sincerely, slavi
  8. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    There is a complete difference between my client and Fenrisus' one. Simply we both approached different patterns in terms of almost every single detail. Back to topic: I'd like to announce the discord channel for the client! Discord - Free voice and text chat for gamers...
  9. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    I mentioned that those issues are gonna be fixed before the alpha release.. I also said that the client will be released at 1.5a (it was 1.2a). The last cloud build is 1.4a so we are just 1 update away from public release.. Which is now taking care just of the last 2 things.. Pathfinding...
  10. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    TBH. A fun experiment and a learning path! There are a lot of logic behind how tibia is working!
  11. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    As stated in the discord channel: The lightmap renderer is gonna be split into 2 branches: 1. Legacy lightmap: consuming most of the time* in CPU and is not very efficient compared to per-pixel lighting. It's there for minimum required support of lighting.. It's gonna be fast if CommandBuffer...
  12. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    ~Mr Trala Thanks! @ochmar Reduced the donations.. Hope that's fine!
  13. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    ~Matryx The difference is the way its handling things, you don't have to handle most of the things that are complicated.. i.e text fonts.. Besides, it's very easy to design in for visual designers.. For code, it's easier to debug and write a code. ~ochmar I am not very familiar with patreon...
  14. Slavi Dodo

    Would you play on OTclient?

    Yes I would.. With some modifications to the style ofc (The default style sucks).. Are there active projects that use OTC and are great? Medivia Archlight Shadowrealm
  15. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    Reserved. The client is based on a sprite-atlas project: Converting .dat, .spr to a sprite atlas.
  16. Slavi Dodo

    OTU - OpenTibiaUnity - A new TibiaClient based on Unity3D engine

    Hello there! Probably you have heard already of the ongoing development of a unity-based client.. I'll go straightforward with the topics related to this thread.. Screenshots are viewable in Imgur: OpenTibiaUnity 1.2a Screenshots! Please support me with patreon! Slavi is creating...
  17. Slavi Dodo

    [USA] [Custom] [OTC] Shadow Realm Online - Relaunch 8/Jan/2019 10 PST

    I will try to prepare a session with you soon via team viewer so that we resolve this, sadly, sometimes it's related to your pc (some application/runtime is missing).. But we will see what we can do!
  18. Slavi Dodo

    [USA] [Custom] [OTC] Shadow Realm Online - Relaunch 8/Jan/2019 10 PST

    ~damianek113092 I believe the server is not dying.. How could it get that amount of players in its first day.. But a second era will have its numbers back because all errors from the first era was then resolved.. You clearly know nothing about the server and if banned, then you clearly spread...
  19. Slavi Dodo

    [USA] [Custom] [OTC] Shadow Realm Online - Relaunch 8/Jan/2019 10 PST

    I think it's that behavior when someone fails to do his own thing.. We are totally okay with criticism but we don't expect you to spread out false information while we have already corrected your misunderstanding. @GhostX Thanks! We hope you are enjoying the gameplay! We are doing our best to...
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