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  1. Narg

    [Sweden] [Custom] - Therran

    Mapping looks beautiful man, excellent work!!
  2. Narg

    Shirako ~Mapping Thread~

    Your mapping is incredible bro!! Keep it up!!
  3. Narg

    Feature Quiver [TFS 1.X + 0.X]

    Works great man, thank you!!
  4. Narg

    OTClient 1.0

    Excellent work on this client bro !! EDIT: I'm trying to compile my own changes and I get an error saying Element <LanguageStandard> has an invalid value of "stdcpp20" so I remove the "stdcpp20" from the C++ Language Standard and get over 700 errors instead.. Do I need to use a newer...
  5. Narg

    Znote AAC - Paypal

    I'm getting this exact same error
  6. Narg

    [Brazil] [Custom / 10.98] NextGen OTServ with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    The server is very unique in regards to vocations, there is no "no vocation", I forgot to remove it from the website haha 1636819324 I'm sorry, I don't understand what you mean... the server is open already 1636819340 Thank you!! 1636819350 What do you mean? It is online!! 1636819462 Updated...
  7. Narg

    [Brazil] [Custom / 10.98] NextGen OTServ with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    Another update, Day/Night cycle is very important now: Each ingame day equals to 1 hour in real life. Most NPCs sleep between 23:30 - 04:30 ingame (some don't sleep at all and some have different sleeping habits ;D). Some areas/enemies may change during day/night. A few quests may require you...
  8. Narg

    Solved Weird monster behaviour in TFS 1.1?

    thanks bro!! I appreciate your time and effort
  9. Narg

    Special title when look on character

    Like this? https://otland.net/threads/special-description-on-look-player.252600/
  10. Narg

    Solved Weird monster behaviour in TFS 1.1?

    Question tho, is the performance more CPU Intensive or will it impact Packets as well? wow that was a great read, thank you for taking the time to investigate this. So, if I understood it correctly, the 3th Algorithm seems to have yielded the best result considering fast reaction/movement and...
  11. Narg

    Solved Weird monster behaviour in TFS 1.1?

    Thanks bro, I was looking for this!! My server is small and therefore I probably won't have much impact on performance.
  12. Narg

    The Forgotten Server 1.4

    Wow, this is great guys!! Excellent work!! Sadly I've already changed my own OT so much I can't realistically update it to 1.4, but I'm happy to see the development continue!!
  13. Narg

    Andreew's showoff

    woah, this looks great bro!! I love the way you made the bridges, really smart
  14. Narg

    Hnr Mapping Showoff

    Wow, really nice environments bro, Great job!! This has been such an inspiration for me, thanks!! Do you mind telling me what program you use to make these gifs? If any?
  15. Narg

    Monster ViewRange configured in monster.xml files

    TFS 1.3, monsters get stuck if you increase their viewRange above 11, do you guys know why and how to fix it?
  16. Narg

    My new gallery

    Wow that Mimic is amazing!!!
  17. Narg

    [Brazil] [Custom / 10.98] NextGen OTServ with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    Recent Updates added Smithing as well as tons of new content!! Come and try for yourselves!!
  18. Narg

    [Brazil] [Custom / 10.98] NextGen OTServ with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    as part of our new update, there are Gunpowder Weapons available, using the new Gunpowder Skill !! Also, new minerals to mine and hunting areas!! Other changes include many bug fixes, new update to the client, new mobs and quests!!!
  19. Narg

    [Brazil] [Custom / 10.98] NextGen OTServ with Attribute Allocation, Custom Map, RPG and Build Versatility, Everyone is welcome!!

    Brazil, hosted in Google Cloud 1634494784 User wild345 gave the correct solution 1634495078 Big thanks to everyone who played and is playing atm, I'm sorry for any bugs or problems you encounter, everything is being fixed at a steady pace. I'm really glad many people are enjoying the...
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