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  1. Crx Molten

    Programmer updateOrCreateCreatureFromProtobuf fix

    Looking for someone to fix updateOrCreateCreatureFromProtobuf errors on otbr source.
  2. Crx Molten

    [CANADA][12.6] Molten OT | Custom EVO Map | Custom Lore | Starts 14 August at 17:00 GMT

    Hello everybody! I'm glad to announce our launch day: 14 August at 17:00 GMT You can already create your account here: link Description Molten is an OT Server created from the frustration, boredom, and inadequate management of other servers that I've played over the last years. With a focus...
  3. Crx Molten

    Molten - Development Thread

    Molten is an OT Server created from the frustration, boredom, and inadequate management of other servers that I've played over the last years. With a focus on lore and RPG, the objective is to create a new environment where you can have fun and excitement but keeping all the standard tibia...
  4. Crx Molten

    [$$] Autoloot configured on Manage Loot Container OTBR 12.x

    Hi, I'm looking for a script that allow me to autoloot without needing to click on monsters (gets loots automatically when a monster dies). To configure the loot list, you only need to configure the loot container on the client, like this: I saw some servers with this system, but i couldn't...
  5. Crx Molten

    Lua Add new monster at bestiary

    Hi, I'm trying to add new monsters to bestiary (Usurper Knight), but it doesn't show the name and image of it. TFS 1.3X didn't have this monster, so i created it from 0. I added all the information on assets.lua and a new monster showed up on Human Category: If i search by "Usurper Knight", it...
  6. Crx Molten

    Lua Color item/loot (item rarity)

    Hi, I want to change itens rarity at my server, but i'm not finding anywhere to change it. Do i have to change on source? Or use a special item editor? I use TFS 1.3x Thanks
  7. Crx Molten

    C++ Autoloot TFS1.3

    Hi, I'm checking that a lot of servers 12.X have the auto loot system without the common talkaction(!autoloot). So how does this work: You just simple add the item on your container looter on the client, and it simple goes directly to your bag when monsters died. Does anyone has this script...
  8. Crx Molten

    doPlayerSetNoMove on TFS 1.2

    Hello guys, i'm taking some old scripts and editing on TFS 1.2. I got the function doPlayerSetNoMove, but its seems that is not this function on v 1.2 . Is there a workaround or something similar? Thanks
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