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    TFS 1.X+ Special Item (if u look, u look item behind this).

    There's a glossy item they use to put on top of items that can't be picked up but can be seen, does anyone have this item's ID? for example I'm going to add an item on the floor and above it this shiny item, people couldn't get the item from the ground, because the shiny one is above. does...
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    Programmer I need to get some tibia.dat and tibia.spr

    A while ago a person stole some sprites from me and put them in his game. Now i need to do the same, get his sprites and put them in my game. If someone does this type of service you can send me a private message, the service will be paid!
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    Linux SSl certificate expiration (how can i renew)

    I received this email for "Let's Encrypt Expiry Bot <expi[email protected]>" Your certificate (or certificates) for the names listed below will expire in 19 days (on 20 Mar 21 16:59 +0000). Please make sure to renew your certificate before then, or visitors to your website will encounter...
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    TFS 1.X+ If die BY MONSTER, loss 50% exp if DIE by player

    Hi, i'm using tfs 1.3. How can i put if player DIE by monsters, he loss 50% less EXP if he die by players? OBS: NEED if the monster is the biggest damage killer. (not if monster is last hit killer) I think is something here: https://github.com/otland/forgottenserver/blob/master/src/player.cpp#L1910
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    TFS 1.X+ Tfs 1.3 8.6 default source, bug in online players, after some time (rare bug)

    hello, I'm using tfs 1.3 8.6 and there is a bug that happens rare (very rare) there are 50 players playing and the site shows 50 for several days (ok). but out of nowhere, someday, there are for example 50 players online and the site shows 40. function website that count players online...
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    TFS 1.X+ tfs 1.3 bug, player deleted when died?? 'Error while saving player: Dominic'

    1) A player died, and i see this error on log, and player was deleted, how i can solve it: [Error - mysql_real_query] Query: INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `is_player`, `mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`)...
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    TFS 1.X+ Tfs 1.x tibia 8.6 several stacked players debug sqm

    if there are several players in the same sqm and another player stepping or logging in, he takes debug, is it possible to solve this by source? tfs 1.3 8.6
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    OTClient Otclient extended skills and magic limit (error)

    I removed skills limit and magic limit of my sources in protocolgame.cpp, changed IT: playermsg.addByte(std::min<int32_t>(player->getSkillLevel(i), std::numeric_limits<uint16_t>::max())); to it: playermsg.add<uint16_t>(std::min<int32_t>(player->getSkillLevel(i)...
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    OTClient Change double arrow to an arrow

    How can i do it? I think is something here: https://github.com/OTCv8/otclientv8/blob/master/modules/game_bot/default_configs/cavebot_1.3/hp.lua#L12-L16 or here: https://github.com/OTCv8/otclientv8/blob/master/modules/game_bot/ui/panels.otui#L1 but I don't know how to do it (remove two arrows...
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    OTClient Mobile client - updater ("Invalid http status code (500)")

    I'm trying to fix the updater of the mobile client V8. if a player modifies the .apk, the code will check and download again, I tried several ways, but the error always appears: "Invalid http status code (500)"
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    TFS 1.X+ Is possible to check in source, if player are using otclient ou normal client?

    Hi guys, is possible to check in source if player is using otclient or normal client? see line 6.. using tfs 1.3 void ProtocolGame::parseAttack(NetworkMessage& msg) { uint32_t creatureId = msg.get<uint32_t>(); // msg.get<uint32_t>(); creatureId (same as above) if (usingOTC) {...
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    Linux firewall blocking coneection (sudo ufw enable)

    Hello everyone, when I use 'sudo ufw enable', I can't log in to the game anymore, he refuses the connection. If i disable, i can login. is it blocking any door? how do i release?
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    TFS 1.X+ strange behavior (/goto demon)

    Hi, strangely I discovered 2 'bugs' in the current TFs 1.3. 1) I gave /goto demon with my Adm, and used the 'utevo lux' spell. from that moment the demon started to move and never stopped. 2) I pulled a player to a hydras hunt, and let the player die, so the hydras never stopped moving. this...
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    Lua check for '[]' in the text

    How can i check '[' ']' in the text? exemple: local string1 = "[normal] magic plate armor" local string2 = "[epic] magic plate armor" i want to print string1 = [normal] print string2 = [epic] want to get the [string]
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    Linux Error during compilation map.cpp

    Hi guys, i`m tring to add this optimizations, of @fabian766 to @Nekiro tfs 1.3, but get some errors during compilation, i revised all code, i think i dont missing anything, can u help me? code who i added my map.cpp: https://paste.ubuntu.com/p/Vcq6Mp44k5/ error during compilation...
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    Linux Cmake.. -> Cannot set "tfs_SRC": current scope has no parent.

    When i try to compile tfs 1.3 (8.6) in linux, i get this error, how can i solve? and i type 'make', not happens Using Linux Ubuntu [18.04]
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    Windows Is possible generate crash log in windows?

    In linux i now we can generate GDB logs, but in windows, how can i generate a crash log? tfs 1.3 8.6
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    Lua set ghost mode in npc, is possible?

    tfs 1.3 8.6 I'm creating a fight npc, after talking to him, you will fight with him. my idea is after talking, the npc will enter ghost mode (like GM), and summon a monster with the same appearance as the NPC, for the player to fight. but I'm not able to use the set ghost function for npc, is...
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    C++ Another solution for the same problem

    In this topic, they give some solution for spam spells problem: https://otland.net/threads/tfs-1-2-is-it-possible-to-fix-the-spell-emote-spam.274164/ but I didn't really like the solution adopted, because if the player uses "exori 'and then" exori hur", "exana morth" both spells will release...
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    C++ Limit skills 254 -> how change uint?

    Hello, I use oldclient cip and nekiro source 1.3. I'm using the fabians dll that removes the skills limit of 254 (of client), but I need to remove the sources limit as well (because when I enter the game, I get debugged). where should i modify the sources to remove the skills / magic limit 254?