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Nice one Printer! I had a similar idea back in time with the "pets" but tibia has evolved a lot which really helps!
I would def love to play it! btw I have a lot of poke codes that can help so in case you need something let me know :)
in otcv8 there's a folder called lua_functions, inside you will find 2 files with all the lua functions.
for the OTUI you will have to figure out the logic, but it's very simple to be honest.
I will PM you a system I made, with that you will be able to understand it and create anything.
there's no tutorial but its pretty easy. i learned that thing in like 2-3 hours and made a system with 5k+ lines in the same day.
just follow the logic, if you need functions check the sourre code for the functions list. its almost like CSS! good luck
you dont need continue there, you can just use the function doShowTextDialog(cid, 2175, final) and do a break. all after the "final" string.
example:
final = final .. "[" .. storage.name .. "]: " .. str .. "\n\n"
doShowTextDialog(cid, 2175, final)
break
@edit i didnt see your...
One thing that amazes me in this guy is the fact that even after getting banned so many times, he always created a new account and come back to post more features to the community. he truly loved to code for open tibia scenario.
I wasn't around that time as i was living the most crazy time of my...
I did not post the trick behind as i expect you to figure it out, but trust me its very easy to use the second version to be 100% as you want and also send the info to website.
anyway, as you asked here:
How get order from website with: MAPCHANGER_neworder = {} ?
solution:
the output of that...
thats my bad, you can use:
function shuffle(tbl)
for i = #tbl, 2, -1 do
local j = math.random(i)
tbl[i], tbl[j] = tbl[j], tbl[i]
end
return tbl
end
and do like this:
local MAPCHANGER_towns = {
['thais'] = {id = 1},
['venore'] = {id = 2},
['carlin'] = {id = 3}...