local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 10)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 4)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -10.1, -99, -10.5, -98)
local combat2 =...