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  1. Itutorial

    Monster type files

    I suppose. My scroll wheel doesn't like it though.
  2. Itutorial

    Monster type files

    It doesn't have to be 25 files lmao calm down. I don't think its better so I was just asking why.
  3. Itutorial

    Moneyless (barter) server concept

    The only real question is if this idea will make the game fun to play for the people that play these types of games. It could be a great system but if people don't like the game it doesn't matter. Generally, I think this system is better but every RPG has moved to not doing it this way and...
  4. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    change player:setStorageValue(reward.rewards, 1) to player:setStorageValue(rewards[i].storage, 1)
  5. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    I am just going to assume your pfp is a rl image of you. Good luck too you kid. Also, don't blame the translator for you being an idiot. 1663410612 Try this. Im not testing so it could have an error. local rewards = { [35] = {storage = 39002, [1] = {{2187, 1}, {8900, 1}}, -- WOI /...
  6. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    My monster AI? I didn't make any monster AI you inbred ass hat. 1663407325 It should print 1 + 3 always if its not in the reward level config.... Level 35 it should give items so try this code and tell me what it prints when you hit level 35 local rewards = { [35] = {storage = 39002...
  7. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    Check your player storage make sure its not set already.
  8. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    sorry change local reward = rewards[skill] to local reward = rewards[newlevel]
  9. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    Here boss, study it. local rewards = { [35] = {storage = 39002, [1] = {{2187, 1}, {8900, 1}}, -- WOI / Spellbook of enlightment [2] = {{2183, 1}, {8900, 1}}, -- Hailstorm / Spellbook of enlightment [3] = {{7367, 1}, {2528, 1}}, -- Enchanted Spear / Tower Shield...
  10. Itutorial

    TFS 1.X+ Vocation Level Up Item Reward

    if skill ~= SKILL_LEVEL then print("2") return true end
  11. Itutorial

    Lua script Tp for level

    @Xikini 0.0 welcome back
  12. Itutorial

    TFS A* Algorithm :D

    Once it is ready to merge I will. There isn't much too it really. Both the pull requests do one thing each. 1) Call path update whenever it is needed (so we don't get walking delays) 2) Make the pathfinding faster so it takes less performance to use. All other changes have just been things...
  13. Itutorial

    TFS 1.2 Wave event LUA SCRIPT ERROR and other issues

    Act like its supposed to be like that? I made the code, I know how its supposed to work. function MW_startWave() local WAVE = MONSTER_WAVES[MW_WAVE] for i = 1, #WAVE.monsters do local MONS = Game.createMonster(WAVE.monsters[i][1], WAVE.monsters[i][2]) if not...
  14. Itutorial

    TFS 1.2 Wave event LUA SCRIPT ERROR and other issues

    Bro its supposed to spawn the boss even if you haven't killed all the monsters. The idea is it is trying to kill the player. You are seeing the message "The next wave won't begin because you haven't killed all monsters + boss"
  15. Itutorial

    AAC SQL Query

    local query = string.format("UPDATE `player` SET `dps` = %d WHERE `id` = %d", PLAYER_DPS[pid], guid) db.query(query)
  16. Itutorial

    TFS A* Algorithm :D

    Be sure to implement the newest commits from this morning. Fixed summons keepDistance. They will walk away if you are too close now. Also fixed an issue which made them stop following after x distance because of the keepDistance fix and lastly fixed the path updating for following. It was...
  17. Itutorial

    Found this recently hope you enjoy :) OTCv8 + Sources

    There is no malicious code.
  18. Itutorial

    OTClient Magiceffects and distance effects gifs

    Not joking I messed with everything I could find in all files. Thanks for getting it working.
  19. Itutorial

    OTClient HELP TO OPEM items.otb

    Check if you have extended or transparent selected. Try to play with those. If it still doesn't work then I would imagine it has to do with whatever object builder you are using.
  20. Itutorial

    Found this recently hope you enjoy :) OTCv8 + Sources

    You mean cry? No, they probably wouldn't.
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