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  1. A

    RevScripts random time

    local raids = { -- Weekly --Segunda-Feira ['Monday'] = { ['06:00'] = {raidName = 'RatsThais'}, }, --Terça-Feira ['Tuesday'] = { ['16:00'] = {raidName = 'Midnight Panther'} }, --Quarta-Feira ['Wednesday'] = { ['12:00'] = {raidName =...
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    TFS 1.X+ erro check slot item

    Lua Script Error: [Spell Interface] data/spells/scripts/attack/berserk.lua:eek:nCastSpell cannot open config.lua: Too many open files stack traceback: [C]: at 0x555555666950 [C]: in function 'dofile' data/lib/compat/compat.lua:1157: in function 'getConfigInfo'...
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    TFS 1.X+ erro check slot item

    otbr 1635900339 I found the error in case there is monster this spell as it is a monster it has no items there is a way to put it if it is a monster it does not execute
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    TFS 1.X+ erro check slot item

    Lua Script Error: [Spell Interface] data/spells/scripts/attack/berserk.lua:onCastSpell data/spells/scripts/attack/berserk.lua:21: attempt to call method 'getSlotItem' (a nil value) stack traceback: [C]: in function 'getSlotItem' data/spells/scripts/attack/berserk.lua:21: in function...
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    [TFS 1.3] Small Boss Room

    any idea or just doubling the check?
  6. A

    [TFS 1.3] Small Boss Room

    s it possible to put to check other floors? for boss that has upper floor
  7. A

    C++ addBestiaryKill

    and @Boy67 thanks works the changes in src changing the kill to 'onDeath' no longer works when I make the change it doesn't count the kill
  8. A

    C++ addBestiaryKill

    it worked, thanks everyone now i need only understand a problem players who are in pt is doubling the points 3x gets 6x for pt players will it be something in the lua script?
  9. A

    C++ addBestiaryKill

    it worked in parts when it closes the right amount the player sometimes wins the points and when it passes the kill number the player doesn't get the points
  10. A

    C++ addBestiaryKill

    works, the problem is that now the player doesn't earn the points when the vBestiary ends
  11. A

    C++ addBestiaryKill

    I would like to put an option to put bestiary 3x void IOBestiary::addBestiaryKill(Player* player, MonsterType* mtype, uint32_t amount /*= 1*/) { uint16_t raceid = mtype->info.raceid; if (raceid == 0 || !player || !mtype) { return; } uint32_t curCount =...
  12. A

    RevScripts leavehouse

    local leaveHouse = TalkAction("!leavehouse") function leaveHouse.onSay(player, words, param) local position = player:getPosition() local tile = Tile(position) local house = tile and tile:getHouse() if not house then player:sendCancelMessage("You are not inside a house.")...
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    Webdesigner php gesior page creation

    I'm looking for programmer and designer to create a page similar to the one in the link above. using my character sale page. https://www.kaldrox.com/index.php?subtopic=buycharacters
  14. A

    TFS 1.X+ a nil value

    local function Formula(skill, level, attack) local skillTotal = skill*attack local levelTotal = level / 5 return {-(((skillTotal * 0.04) + 8) + (levelTotal)), -(((skillTotal * 0.09) + 13) + (levelTotal))} end local area = createCombatArea(AREA_SQUARE1X1) local function...
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    Programmer 12.70 market

    done/close
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    Programmer 12.70 market

    https://github.com/opentibiabr I'm looking for someone who sells the fix/missing bits? from the market 2021-09-20, 22:33:30: "updateOrCreateCreatureFromProtobuf: no creature with id 1073816487 found" 2021-09-20, 22:33:31: "updateOrCreateCreatureFromProtobuf: no creature with id 1073816487...
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    OpenTibia OTBR Login Server (Golang + gRPC)

    I still don't quite understand. I'm using login.php to use this method I need to change something or just configure and run
  18. A

    TFS 1.X+ Boss

    is there a way to check if the addEvent that creates the boss is active? to check if the addEvent is active it will not be executed again
  19. A

    TFS 1.X+ Boss

    so far the ones I've noticed is just the gnomevil and abyssador that are having the problem
  20. A

    TFS 1.X+ Boss

    local posdotp = Position(33104, 31908, 10) local creatures = { "humongous fungus", "hideous fungus" } local function removeTp() local t = Tile(posdotp):getItemById(1387) if t then t:remove() Game.createItem(17999,1,posdotp)-- Stone pos...
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