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  1. jacqen

    Does not change my map(help)

    What distro are you using? I'm pretty sure is not compatible with this change map system you posted
  2. jacqen

    Lua -=[TFS]=- 0.4 v8.60 Effect show player vocation script here error

    efeitos = { [2] = 41, [3] = 37, [4] = 31, [6] = 28, [7] = 27, [8] = 25 } function doEffect(cid) local delay = 1 if isCreature(cid) then local effect = efeitos[getPlayerVocation(cid)] local position = getCreaturePosition(cid) local...
  3. jacqen

    Lua -=[TFS]=- 0.4 v8.60 Effect show player vocation script here error

    doSendDistanceShoot you need to specify from where to where you want the effect be done, I can't help if you don't give more info
  4. jacqen

    Lua -=[TFS]=- 0.4 v8.60 Effect show player vocation script here error

    Which error is it showing? Though I bet is here: efeitos = { [13] = 51, 13 = ID of the vocation that will have the effect, 51 ID of the effect, you can add more than one effect there } Just coment after 51, efeitos = { [13] = 51, --13 = ID of the vocation that will have the effect, 51 ID of...
  5. jacqen

    Can't open doors, getting error.

    Can you show us your doors.lua script? And the "isInArray" function you're using? Also when you say that: Is the function declared as "function IsInArray" or "function isInArray"? Because that "i" in uppercase makes big difference
  6. jacqen

    TFS 1.X+ Reading/Saving items blob data in lua

    You want to look at IOLoginData::saveItems and IOLoginData::loadItems and how the attributes are serialized, though I think it would be easier to just "create the items" in c++ then receive with lua
  7. jacqen

    Tfs 1.3 poff

    Remove POFF from what exactly? Remove at all?
  8. jacqen

    Regeneration System Level

    change if player:getLevel() >= v.level.min then to if player:getLevel() >= v.level.min and player:getLevel() <= v.level.max then
  9. jacqen

    1.3 8.6 Spawn boss

    Change the function spawnLootBoss to: local function spawnLootBoss() local area = config.SPAWN_AREAS[math.random(1, #config.SPAWN_AREAS)] local spawnPos = Position( math.random(area.TOP_LEFT.x, area.BOTTOM_RIGHT.x), math.random(area.TOP_LEFT.y, area.BOTTOM_RIGHT.y)...
  10. jacqen

    Lua Spells Aura Attack no Function -=[TFS]=- 0.4 v8.60 Spell Aura 2.0 Attack and ref.Cool looking aura spell v2

    It is some error on the spells.xml file. Check the line 273 of this file
  11. jacqen

    Regeneration System Level

    function doRegen(playerId, cfg, regType) local player = Player(playerId) if not player then return end local tile = Tile(player:getPosition()) if tile and not tile:hasFlag(TILESTATE_PROTECTIONZONE) then if regType == "hp" then doTargetCombatHealth(0, player...
  12. jacqen

    GFB - DMG

    What exactly doesn't work? No damage? The spell doesn't cast? Still same damage to all?
  13. jacqen

    TFS 1.X+ Machete problem in wild growth

    Change your onUseMachete function to this: function onUseMachete(player, item, fromPosition, target, toPosition, isHotkey) local targetId = target.itemid if not targetId then return true end for _,tileItem in pairs(Tile(toPosition):getItems()) do if...
  14. jacqen

    block sqm in temple

    There would still be 11% chance of player teleporting to center. local teleportPosition = player:getTown():getTemplePosition() local maxRange = 1 teleportPosition .x = teleportPosition .x + (math.random(2) == 1 and math.random(maxRange) or -math.random(maxRange) ) teleportPosition .y =...
  15. jacqen

    GFB - DMG

    local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE) local area = createCombatArea(AREA_CIRCLE3X3) combat:setArea(area) function...
  16. jacqen

    How to change offset for (EFFECT AND OUTFITS)

    You would need to change the object builder and otcv8 source to accept negative offset. I don't know if there is another way to change it.
  17. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    19:21 New record: 501 players online. Server is growing every day!!! Lots of cool updates to come yet. Come join us and have fun :D
  18. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    Do you even read? We do report maximum of 4 character per IP to otservlist (this is a rule of them, if you have any complains about that, them complain to xinn). And again this is not spoofing. Spoofing is creating false player data. Those names you said its actual characters, you can find them...
  19. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    We do not spoof, we show how many players are online. On otservlist they do not like to show more than 4 characters with same IP, so for them we do not report all of our online players. This is not spoofing, we simply shows on our website the total amount of players online without constraints.
  20. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    16:49 New record: 301 players online. Everyone received 7 days of premium account !!
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