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  1. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    09:19 New record: 231 players online. Come join us! If we reach 300 players online we will give 7 days of premium to everyone!
  2. jacqen

    [CANADA][Custom/OTC] BlackTalon Online - Official Launch July 23rd, 7 PM GMT+2

    07:51 New record: 151 players online. It keeps increasing!! About what WakeAndBlake said.. You can get almost any bonus/outfit/mount that donators can get, they are on our loyalty shop (you can earn loyalty points by just staying online or by completing daily quests and bosses, you just need...
  3. jacqen

    TFS 1.X+ How do I remove the guess exhausted. And provide a new one StorageValue?

    Sorry I wrote it wrong, it should be like that: if player:getStorageValue(555551) >= os.time() then return false end player:setStorageValue(555551, os.time() + 1)
  4. jacqen

    Lua TFS 1.3 - Eat a demon shield!

    local specialFoodTimeStor = 90000 local specialFoodIdStor = 90001 local specialFoodEvStor = 90002 local specialFoodConfig = { [5944] = {mana = 10, health = 10, time = 60 * 10, tick = 1, text = "You have eaten a soul orb, you will recharge 10 mana and health every second", foodEatSound =...
  5. jacqen

    TFS 1.X+ How do I remove the guess exhausted. And provide a new one StorageValue?

    Change line 28 to: if player:getStorageValue(555551) < os.time() then return false end player:setStorageValue(555551, os.time() + 1)
  6. jacqen

    Reward chess limit

    Which tfs version you use? And from where you implemented this
  7. jacqen

    TFS 1.X+ Trying to assign, returns nil when it shouldnt

    By how cnf is defined you should call cnf[1].beginnerItem, not cnf.beginnerItem
  8. jacqen

    TFS 1.X+ Disable gamemaster outfit

    Change your void ProtocolGame::sendOutfitWindow() function to that: void ProtocolGame::sendOutfitWindow() { NetworkMessage msg; msg.addByte(0xC8); Outfit_t currentOutfit = player->getDefaultOutfit(); AddOutfit(msg, currentOutfit); std::vector<ProtocolOutfit>...
  9. jacqen

    Lua [TFS 1.2] Outfit bonuses

    Declare outfit before calling the function getBonusOutfit in creature.lua local outfit = self:getOutfit() Also I dont think the getBonusOutfit() function will work, I suggest to changing to something like that: OUTFIT_BONUSES = { [1] = {looktypes = {136, 138}, id = 1, -- +1...
  10. jacqen

    TFS 0.X talkaction to show the date you can do the quest again

    Why are you even using goto? this leads to spaghetti code and should not be used when you dont need. My recomendation is to make that: dofile(getDataDir() .. "actions/scripts/quests.lua") function onSay(cid, words, param, channel) local mins = 60 local hours = 60 * 60 local days =...
  11. jacqen

    Frags/kills onlook tfs 1.3 8.6

    Do you changed the Player: onLook function?
  12. jacqen

    Frags/kills onlook tfs 1.3 8.6

    Create a file in data/creaturescripts/scripts named killdeathcount.lua: local killStorage = 3000 local deathStorage = 3001 local toMostDamage = true local toKiller = true function onDeath(creature, corpse, killer, mostDamageKiller, lastHitUnjustified, mostDamageUnjustified) if not...
  13. jacqen

    Questions for knowledgeable creators

    1. It can be an animated PNG 2. Not sure about the exact limit, but running 500 different scripts can be quite heavy (I would recommend using just one script for all raids (or one per each set of 'floors' 3. I dont know exactly, but expect high values for that much new sprites 4. Not sure...
  14. jacqen

    RevScripts check outfit(tfs1x)

    First, please post the code with the correct format, it make easier for us to read. If I understood the code correctly then you need to do that: Change: if p and (p:isPlayer() or p:getMaster()) then To: if p and ( (p:isPlayer() and not (p:getOutfit()).lookType == lookType) or p:getMaster()) then
  15. jacqen

    Lua [TFS 1.3] Free Scripting Service 📝

    Hello Sarah, good scripts you doing here ^^. Can you make one for outfit and mounts bonuses? Each full outfit/mount obtained you gain some bonuses like +hp, +mana, +skills, they being in intervals: First mount/outfit: +1%hp, Second mount/outfit: +1%mp, third mount/outfit: +1skills...
  16. jacqen

    C++ Player free Slots/Backpack

    Please, in your posts use the correct code format. I bet a lot of people does not even bother trying to reading that mess
  17. jacqen

    TFS 1.X+ Bless script

    change the line 11~13 to: for b = 1, 8 do if not player:hasBlessing(b) then player:addBlessing(b, 1) end end
  18. jacqen

    Roguelike OTS game?

    While I not see the OTS working with the specifications you said about everyone being mage. I can see an OTS roguelike like that: The progression being of dungeons (random generated or not). During the dungeons delves the player can obtain normal(with maybe different rarities) and relic items...
  19. jacqen

    TFS 0.X Caracter [] bug on upgrade system

    Replace line 139 with: self:setItemName(self:getItemName():gsub(("%["..self.nameLv[self.item.level].."%] "), ""))
  20. jacqen

    TFS 0.X Caracter [] bug on upgrade system

    Yes sorry, edited the reply, try again
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