local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_TELEPORT)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.4, 0, -0.5, 0)
local distanceCombat = createCombatObject()...