• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Update: Somehow the revert of the tile worked as expected if i inserted an "if" statement extra in the event, similar to the "else" statement Instead of using "game.createitem()". Dont ask me why, but it worked.
  2. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Thank you , that explain a lot! Exactly what i was wondering on. You still have no idea on why yours work and mine not? Regarding the tile being removed/added?
  3. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Thats weird.. i see the poff and everything, but the actual tile does not go back to 3177, it stays at 4835.. Thx for the other info, but i was more intrested in when and how i should use the different parameters within the function.
  4. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Thank you man, this time it didnt crash :D The event works 90%, the tileposition does not revert back to its normal tile (3177). Why? Does this have anything to do about the value is not called back to the function? The "game:createitem" for 3177 doesnt actually go anywhere? Also another...
  5. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Sorry i must be blind... I feel i have exact copy of your picture. Code is in here; Script at Github With this last "version" of code, im getting this;
  6. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Hey, thanks for the responds. Hmm ok, do you have any examples to show on how to use "toPosition" in event in a function? I can't get it to work, i've read some basic lua, but i dont understand everything about argument, index etc. You got any tips on a good page to read about it?
  7. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Thank you, but it seems it crashes the client. Error in TFS:
  8. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    hmm okey. Can you like show me exactly how it should look like in my script? I tried to add these but didnt work. As title says, sorry, but i'm fairly new to this..
  9. Klank

    TFS 1.X+ [LUA]AddEvent with function problem [Newbie]

    Hello, I'm currently trying to learn scripting and im facing an (probably easy) issue. I know Line 13 causing the error, but i dont know how to fix it yet. I followed the tutorial from this thread; [How-to] Using addEvent() by Evan. I'm trying to reset a function that was done after X seconds...
  10. Klank

    [PROJECT] Welcome to Clickz Custom Map Project!

    Keep it up. I recommand using 100% RAW. This way your mapping will look more natural and you have control over every single thing you map. It takes more time, but the result is much better. I started off with autoborder on my map and ended up edit it all with RAW (which was very time consuming...
  11. Klank

    From Windows 10 to OTS development machine for dummies - part 2

    Hello, I changed the files (copied from your release to IntelliJ) you released but i'm getting this error: "Uncaught Error: Class "ConfigPHP" not found in C:\xampp\htdocs\classes\website.php:36 Stack trace: #0 C:\xampp\htdocs\classes\website.php(44): Website::loadWebsiteConfig() #1...
  12. Klank

    Althea ¤ A New World ¤ Mapping Thread ( Scripting atm, low activity on mapping part )

    Hey Otland! Im back and will give it a new try to finilize this project. @HalfAway helps me getting everything up to date as per now, so stay tuned for more updates. As the map has come pretty far theres much scripting to do aswell. I will try to upload new pictures of the map as the old links...
  13. Klank

    Sanchez |Mapping thread|

    You are a great tomb mapper! Loved those. Doing a good job, but i agree with @Kuzyn, small detailing gives a good finnish. at the last pictures i miss gravel on the ground outside of the building, but looking good. :)
  14. Klank

    Gilgamach - Mapping Showoff

    I actually liked your first picture. Good placement of interior, good start. if you would like to improve nature mapping, i suggest you try to map exactly the same as another nature scenario mapyou find here at Mapping Showoff. I recommand you to use Pure RAW ( i saw you used raw) mapping for...
  15. Klank

    Sigma world - starting from scratch!

    Ye, just bought myself a new computer, so hopefully ill get things up and running again. Haven't talked to Frostie for a while, i think hes out of the game :p
  16. Klank

    HalfAway's Server Setup/Management

    Recommended! Pure class.
  17. Klank

    Sigma world - starting from scratch!

    Looks very good , keep it up! Good raw details :) Takes time creating a new map! i got myselfa project which has been deada few years. Hoping im getting some time again soon.
  18. Klank

    Althea ¤ A New World ¤ Mapping Thread ( Scripting atm, low activity on mapping part )

    I've sent a message to Frostie about this, but i think he is inactive at the time due final school period /-or work. Picture's earlier in the thread seems to work, atleast the one's i have posted. Anyway, i want the project finnish, but at the time i do not have the time. Im expecting a child...
Back
Top