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  1. X

    Very important - Rules change on otservlist.org

    We have a huge mix of people who actually knows what is good for the players, people who don't really understand that this rule isn't about limitting the number of characters logged in from single IP (but about what status protocol says), theoretist which bases their opinion on wrong...
  2. X

    Very important - Rules change on otservlist.org

    @Flatlander: That would be great and I will ask TFS coders to implement something like that in future release. When majority of servers starts using it I will change how the data on otservlist are displayed. However, I need to address now different problem because having servers on the list...
  3. X

    Very important - Rules change on otservlist.org

    Actually I'm a huge fan of reporting the unique number of players online, however, I can already hear the voices about how this is not fair because of brothers/sisters/friends playing from the same network which wouldn't be counted as real players. That's why I've chosen the treshold to be 4/IP...
  4. X

    Very important - Rules change on otservlist.org

    @Flatlander: I'm fully aware of the trade-off. However, from my experience I can say it's not a big deal. For like last 6 years we were limitting the number of connections to our servers to 6/IP, somewhere near 2015/2016 we started to limit it to 4/IP. We also kept tracking who actually connects...
  5. X

    Very important - Rules change on otservlist.org

    In such situation you will obviously won't be able to limit connections using iptables but you will have to apply a solution to your engine, which would either limit the max number of connections from real client IP (not the proxy) or limit counting multi clients as real players.
  6. X

    Very important - Rules change on otservlist.org

    @tanii: You can for example send the clients IP address over the proxy and limit counting it based on that information. @Flatlander: Don't get me wrong, we won't enforce servers to limit the number of multi clients to 4, it's about limiting counting such players as "real players".
  7. X

    archlightonline.com SPOOFING PROOF V

    @Fred Beron: Thank you for a report. We will deal with that case on Monday :P
  8. X

    Very important - Rules change on otservlist.org

    On Monday 5/12/2016 we will start enforcing a new rule on otservlist concerning the number of allowed multi clients counted from a single IP address. Servers are not allowed to count more than 4 multi clients as real players. As "multi client" we define multiple characters logged in from a...
  9. X

    Atualização Tibia Loader / Update Tibia Loader

    It will be updated today.
  10. X

    Dear Xinn, Mark, and the Open-Tibia community

    @seba2632: I had to. If I didn't post the same day the rumours would spread even more. It's pure damage control. Maintaining a big community is a huge responsibility. People tends to believe you without checking the facts. You have to be careful what you say and when you say it. That's why I had...
  11. X

    THEOXserver

    @Pod Karacz: Magic wall's timer was fixed like half year ago or even more;)
  12. X

    Dear Xinn, Mark, and the Open-Tibia community

    Dear @Jo3Bingham, First of all I'm sorry that I post it several days after apologies. I simply didn't want to waste any additional hour from my vacation time on that drama which you guys started. I'm glad you had a courage to post apologies and thank you for that however, I don't buy it. If...
  13. X

    THEOXserver

    @Basiq GM: It's still better than "rolling back" to day 0, isn't it? ;) People already wasted so much hours playing there, why take it from them and start over again?
  14. X

    Xinn's Corruption & Discrimination

    It's not resolved, however, the otland community already know what really happened and who is the total lier. Anyway I will close this topic. My answer is here: https://otland.net/threads/book-of-lies-joshwas-cynical-game.243951/ "Apologies" from OX Staff are here...
  15. X

    THEOXserver

    @Sergio Rosendo, @Basiq GM: You need to read between the lines. They had no problems with doing a rollbacks earlier so why not do it this time? Maybe because they had no backup and couldn't do a rollback ;-) That's probably why it took them so long to write any information about what happened...
  16. X

    Atualização Tibia Loader / Update Tibia Loader

    Hello, I'm currently on vacation however Aznx has access to the website and will update the tibia loader as soon as possible.
  17. X

    Book of Lies - Joshwa's cynical game.

    @MysteriousDot: Those are the exact words from Syntax which could be found in deleted topic. Here is a screenshot of it: Also I would like to publicly thanks @Mark for defending the truth.
  18. X

    Book of Lies - Joshwa's cynical game.

    Anyway, some of you demand the proof that the situation with faking the players online actually happened BUT can you actually read what Syntax wrote? He basically confirmed the first situation that they were fakint the status when I warned them that they will be banned if they don't fix their...
  19. X

    Book of Lies - Joshwa's cynical game.

    @MysteriousDot: I'm willing to post the neutral proof however is syntax is going to back his word with something? He doesn't want to. Also, if you read this forum, there were some people who saw the situation which I was describing. Take it as apertiff.
  20. X

    Book of Lies - Joshwa's cynical game.

    @Thexamx: Thanks. Changed
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