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Does anyone have a clean 8.0 map from Sabrehavan? @Erikas Kontenis , I just viewed that you had some custom stuff on there. Do you have a clean 8.0 map without the custom things you added?
I've always been a fan of the true functions, mechanics, and formulas of the old tibia, for me those were the perfect values, behaviors, etc for a game. I've always been a lurker here in Otland with zero programming knowledge, I went to university to study software engineering, and now that I...
Thank you for clarifying. It should work perfectly fine now :)
I appreciate your answers. It's enjoyable trying to bring back things that have been forgotten. I hope that my questions don't tire you :p
I found this as well, making me understand why certain creatures level their skills faster,
Hey @kay ,
I'm currently working on implementing creature skill increase and defense increase. I assume that, by reading through our previous conversations, a monster is like a player - it can increase its skills and its defense.
I've currently succeeded in increasing the creatures' skill and...
While working on my server based on TFS 1.5 8.0, I noticed that creatures do not gain experience when killing another creature. This behavior does not align with the experience gain in Real Tibia and RealOTS.
It shows that when a dragon casts a GFB and kills the scorpions, it gains...
Thank you so much. I managed to solve the issue by simply removing that condition. Currently, I'm attempting to locate the function responsible for managing experience gain. I want to implement an experience gain effect similar to what you see in the RealOTS video.
In Real Tibia, when a...
Hello,
While working on implementing various old real Tibia functions into Nekiro Downgrade TFS 1.5 GitHub - nekiro/TFS-1.5-Downgrades at 8.0 (https://github.com/nekiro/TFS-1.5-Downgrades/tree/8.0), I stumbled upon a critical issue affecting gameplay. I discovered that creatures that cast...
Hello,
While working, experimenting, and testing different things, I arrived at the point of trying out the creature immunity system at GitHub - nekiro/TFS-1.5-Downgrades at 8.0 (https://github.com/nekiro/TFS-1.5-Downgrades/tree/8.0). I attempted to block the creature's path with a field that...
Hello,
While working on my project, an 8.0 server based on the Real Tibia, I have been updating and fixing its formulas, values, and behaviors based on RealOTS for learning and experimental purposes. Today, I decided to release my script that converts values (currently only converts speed...
I have made these changes successfully. Thank you, @kay, I appreciate it. My interest in understanding and learning C++ is increasing. What better way to learn than by editing and understanding the code of your favorite game?
As I continue to investigate, I have found that there are two...
I love that effect, it feels more logical that a creature should be able to spam you when you run towards it.
I'd appreciate it if someone could help with this. Or at least guide me towards where to look and how to think regarding this.
I've done more investigation regarding this and went into the RealOTS server hoster by @pink_panther and recorded a session with Hunter. Just standing there and taking damage.
@ralke @Itutorial Please watch the entire video below to understand it correctly.
I then went into TFS 1.5 Downgrade...
You're right, that getExtraDefense() function was to call the extra defense from weapons, there were weapons in higher versions of tibia that had those. I've removed them and will only use the currently used weapon and shield held by the character.
You were also right about the function...
Thank you both for that!
I was able to adjust the getArmor function correctly. However, I have some issues with the defense formula. Currently, it looks as such:
I'm dying to fast, I compared with @kay server Tibiantis, and let myself get hit by a rat with a jacket, on my server I die much...
I'm trying to figure out the "true" formulas for attack, defense, and armor. When looking into the GitHub - Ezzz-dev/Nostalrius: Nostalrius is a 7.7 Tibia Clone Project based on The Forgotten Server 1.2 and CipSoft files. (https://github.com/Ezzz-dev/Nostalrius/tree/master), on the README file...