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  1. Baxnie

    OTClient Error!

    Ok, but log also show us your graphic driver, client version etc. Might be helpful.
  2. Baxnie

    OTClient Error!

    Make sure ur using the lastest version (for init.lua bug). Also, post your client log file (messed screen bug).
  3. Baxnie

    Hi! THX

    "built on Oct 9 2012 for arch x86" This was fixed yesterday, Oct 24, please try the latest.
  4. Baxnie

    Simple tool for addEvent

    Thanks man, however i did this way: function vae(f, cid) return ( function(...) if isCreature(cid) then return f(...) end end ) end So it does not depend that the used functions uses cid as first argument. addEvent(vae(doCreatureSay, cid),5000,cid,'hail',1)
  5. Baxnie

    OT Clients - Download - Website!

    This is fixed in master now, compile yourself or wait for next otclient release.
  6. Baxnie

    Player is sent to temple on death

    Looks like a server issue, the server should never send teleport to the client after player death.
  7. Baxnie

    OT Clients - Download - Website!

    Nice otswe, otclient 0.5.4 was just released now in github downloads section, in this version there are some fixes for protocols 854 and 863 and other minor issues. Please add a link to the github project page in your website. And for anyone using otclient, submit bug reports in...
  8. Baxnie

    Introduction to OTClient.

    Thanks for the information, that is now fixed in otclient repository.
  9. Baxnie

    [9.60/9.61] The Forgotten Server v0.2.14 (Mystic Spirit)

    Editing the sources i found a wrong defined variable: item.cpp line 644
  10. Baxnie

    Feature OTServ using 1 lua_State

    well, i'vent tested reload. it didnt work on my server even before these changes. i've started using this 2 days ago, neither crashs or bugs experienced yet, but its too soon to say its stable.
  11. Baxnie

    Feature OTServ using 1 lua_State

    This is a solution to a well known problem in otserv which we cannot share variables across lua scripts in actions, creaturescripts, talkactions... Its idea consists of combining all lua_State in one static variable in LuaInterface, then making the events system compatible and changes...
  12. Baxnie

    Compiling [Windows] Compilin problem

    tr1 is from the new c++0x. Dev-cpp comes with a mingw from 2000 b.C, so it won't compile. maybe codeblocks come with newest mingw. if not, just download mingw from their website and install it in your dev-cpp folder.
  13. Baxnie

    Tibia.pic loader class.

    Hi, i've made this little class that enable you to load Tibia.pic picture.cpp #include "picture.h" PictureLoader *gPictureLoader = NULL; PictureLoader::PictureLoader() { if(gPictureLoader) printf("This class should not be redeclared. Although, memory leak.\n")...
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