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  1. Snavy

    Vip Teleport

    try: local config = { teleportActionId = 44222 } local vipEnter = MoveEvent('vipEnter') function vipEnter.onStepIn(player, item, position, fromPosition) if player:getVipDays() == 0 then player:teleportTo(fromPosition) player:sendMagicEffect(CONST_ME_POFF)...
  2. Snavy

    RevScripts [1.3TFS] Room with time to exit.

    need to stand on the right positions. configure config.enter.from & config.enter.to positions F = from T = to
  3. Snavy

    RevScripts [1.3TFS] Room with time to exit.

    local config = { -- Tiles on which the players stand on before using the lever enter = { from = Position(76, 413, 7), to = Position(79, 413, 7) }, -- Destination area destinationArea = { topLeft = Position(65, 409, 7), bottomRight =...
  4. Snavy

    RevScripts [1.3TFS] Room with time to exit.

    same error?
  5. Snavy

    RevScripts [1.3TFS] Room with time to exit.

    my bad xD, try this ( don't forget to change actionid ) local config = { -- Tiles on which the players stand on before using the lever enter = { from = Position(1, 2, 3), to = Position(4, 5, 6) }, -- Destination area destinationArea = { topLeft...
  6. Snavy

    RevScripts [1.3TFS] Room with time to exit.

    wopsie add before xyz:register() xyz:aid( actionid you want to use ) Is there a possibility for players to die in that area before the time is out? if that is the case; an additional check must be done in onLogin event
  7. Snavy

    RevScripts [1.3TFS] Room with time to exit.

    Haven't tested. Configure and try: local config = { -- Tiles on which the players stand on before using the lever enter = { from = Position(1, 2, 3), to = Position(4, 5, 6) }, -- Destination area destinationArea = { topLeft = Position(0, 0, 0)...
  8. Snavy

    Action [1.3] BattleCity 🔥

    Inspired by Preview gamepreview (https://streamable.com/45m0vj) Setup Code inside your data/scripts/ folder create a new folder called battlecity (data/scripts/battlecity/) Download battle_city.zip and extract the files into the folder you created.
  9. Snavy

    Lua Error console

    True. It is best to figure out from which script clearForgotten was called and figure out which storage should be set to 0. But since I dont know more than what has been provided here OP will have to figure that out sooner or later. 🤷‍♂️
  10. Snavy

    Lua Error console

    https://github.com/opentibiabr/otservbr-global/search?q=clearForgotten Some calls don't seem to be providing storage. Add this before Game.setStorageValue(storage, 0) if not storage then return end
  11. Snavy

    OTSS acc maker gesior problem

    From the same thread: https://otland.net/threads/from-windows-10-to-ots-development-machine-for-dummies-part-2.268632/post-2650843
  12. Snavy

    Lua Error console

    what have you got in functions.lua line 220?
  13. Snavy

    Lua Error console

    in that case confirm that the script can access those keys. add these lines before calling Game.setStorageValue ( Line 73 ) print('GS: ' .. tostring(GlobalStorage)) print('FK: ' .. tostring(GlobalStorage.ForgottenKnowledge)) print('AstralPowerCounter: ' ...
  14. Snavy

    Lua Error console

    one of these keys is nil Game.setStorageValue(GlobalStorage.ForgottenKnowledge.AstralPowerCounter, 1) Game.setStorageValue(GlobalStorage.ForgottenKnowledge.AstralGlyph, 0) Make sure that both GlobalStorage.ForgottenKnowledge.AstralPowerCounter and GlobalStorage.ForgottenKnowledge.AstralGlyph...
  15. Snavy

    Action [1.3] Minecraft style crafting-table 🛠

    I like this idea xD gonna add this xD added to todo list
  16. Snavy

    Solved Gesior Acc Maker 2012 Login to the game Problem !

    Are passwords in the database currently hashed or plain ?
  17. Snavy

    GesiorAAC

    post in new thread please
  18. Snavy

    GesiorAAC

    the path seems wrong o.0 could you show your config.php file, How have you written the path to your server? try adding / at the end of server path string
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