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  1. hellboy

    Compiling Compiling TFS 1.3 on CentOS 8

    I guess I miss some core c++ package :/ Determining if the pthread_create exist failed with the following output: CMakeError.log Performing C++ SOURCE FILE Test COMPILER_KNOWS_STDLIB failed with the following output: Change Dir: /home/tfs/forgottenserver/build/CMakeFiles/CMakeTmp Run Build...
  2. hellboy

    Compiling Compiling TFS 1.3 on CentOS 8

    Thanks. This command worked (return code = 0). sudo yum groups install "Development Tools" But still I have same cmake and make errors :/ There is any log file produced by cmake or make? 1585649577 I changed SELinux settings from "enforce" to "permissive". With same result.
  3. hellboy

    Compiling Compiling TFS 1.3 on CentOS 8

    Hello. TL;DR I tried compile TFS 1.3 on CentOS 8 based on this wiki page: https://github.com/otland/forgottenserver/wiki/Compiling-on-CentOS SELinux is enabled. cmake throw: -- Performing Test COMPILER_KNOWS_STDLIB - Failed Longer answer So far I created bash script: #!/bin/bash set -e #...
  4. hellboy

    [TFS 1.2] Pet system

    First post updated with xml files fix. Thanks to @olekpro
  5. hellboy

    [TFS 1.2] Pet system

    Show me player storages: from 10000 to 10005 Write Private Message.
  6. hellboy

    [TFS 1.2] Pet system

    I'll take a look at this deeply in saturday. I don't have any idea now. You can check if both scripts run. Change pet_owner_creaturescripts.lua -- <event type="login" name="PetOwnerLogin" script="pet_owner_creaturescripts.lua" /> -- <event type="logout" name="PetOwnerLogout"...
  7. hellboy

    [TFS 1.2] Pet system

    Take a look at last script version from git: https://github.com/yrpen/lua-scripts And show me: data/creaturescripts/creaturescripts.xml data/creaturescripts/scripts/pet_owner_creaturescripts.lua
  8. hellboy

    [TFS 1.2] Pet system

    1. You use TFS 1.2? 2. Could you provide some screen shot? I'm not sure if I understand it correctly. 3. Check this post: [TFS 1.2] Pet system (https://otland.net/threads/tfs-1-2-pet-system.236403/#post-2282749)
  9. hellboy

    [TFS 1.x] List of missing TFS features from Cipbia

    I guess it fits https://otland.net/threads/tfs-1-x-equip-hotkey-system-destroy-spider-webs-with-weapon-script.269191/
  10. hellboy

    [Showoff] Dungeon System

    Nice. I guess diablo 1 or 2 had similar map generating system. :)
  11. hellboy

    Spell [TFS 1.X] Shove

    Nice spell! And I learned new function Game.getSpectators :)
  12. hellboy

    When TFS 1.3 will be released?

    Thanks for clarification!
  13. hellboy

    When TFS 1.3 will be released?

    Now there is no TFS 1.3 project. So I guess it's near. https://github.com/otland/forgottenserver/projects
  14. hellboy

    [TFS 1.2] Pet system

    Try to replace end end self:sendTextMessage(MESSAGE_INFO_DESCR, description) end with (remove one "end") end self:sendTextMessage(MESSAGE_INFO_DESCR, description) end
  15. hellboy

    [TFS 1.2] Pet system

    @nokturno fixed pet exp issue. I pushed fix into git repository.
  16. hellboy

    Open Tibia History

    https://web.archive.org/web/*/https://sammynsc.wordpress.com/author/sammynsc/ You can select each article and try to add this to web archive
  17. hellboy

    DDoS still major problem? Protection? Tell your experience

    Thanks for more information. Do you ever used Snort and modsecurity for additional protection? https://github.com/SpiderLabs/ModSecurity-nginx https://www.modsecurity.org/crs/ And snort as addition to firewall and monitoring? Do you use monitoring software like nagios/monit?
  18. hellboy

    Feature Auto Loot Sytem for TFS 1.3

    Maybe try make pull request to TFS git repository?
  19. hellboy

    [Suggestion] Comments in source files

    Take a look at this: https://otland.net/threads/ots-guide-open-source-documentation-and-guide-for-newcomers.262478/
  20. hellboy

    Using Elfbot in OTClient

    I don't know. I found only converter script with some subset of rules: https://otland.net/threads/otclient-with-elfbot-based-scripts.250215/ But it's not answer :S
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